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#1 (permalink) |
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Gold Member
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Might be interesting for most of us that there is progress;
http://guru3d.com/article/cpu-scalin...e-processors/1 ![]() Shows me that newer games like newer processors, though they don't seem to differ all that much if you account for clock differences and your Videocard being the limiting factor.
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#2 (permalink) |
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Diamond Member
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looks like i made the right CPU choice then
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#3 (permalink) |
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formerly liuliuboy
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Location: Massachusetts
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Hm, I didn't read everything, but do you guys think that if they'd used like tri-SLI 9800GTX's or something, would the higher resolution show an quad core advantage?
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#4 (permalink) |
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VIP Member
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Location: Portland, Oregon
Age: 18
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As a guess, I'd say no. A resolution variable shouldn't affect the processor performance that much, because the proc is mainly going to handle the backend tasks, physics, AI, blah. Adding a couple of parallel cards wouldn't change that.
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#5 (permalink) |
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Gold Member
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The only game that I can think of that really needs a powerful processor is Crysis.
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#6 (permalink) |
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Silver Member
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Location: Texas
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They should run all those test again with the common OCs of each processor. I don't think casual PC users who run stock clocks browse that site making the test not very useful for the people who have actually been discussing their article.
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#7 (permalink) | ||
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Gold Member
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Quote:
![]() Quote:
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