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Old 01-31-2006, 05:07 AM   #21 (permalink)
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i tack the smiley face to any post that implies a bit of teasing
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Old 01-31-2006, 05:33 AM   #22 (permalink)
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Quote:
Originally Posted by Raditz
oh really. How so? They all having fighting boss and and healing exprience.
That is not nearly enough to make them the same. Also like you said in Halo you recharge slowly and Quake 4 your team mate heals you... How are these the same? Also You can heal yourself by picking up health in Quake 4 which you do more often then get healed by your team mate I think. I barely played Halo but I've played it just enough that I'm confident in saying that they are both very different.

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Unreal and QUake are exactly the same! multiplayer wise, at least.
Exactly no but similar. This assumes that your talking about Unreal Tournament (any version)... Unreal and Unreal Tournament are different games. As a matter of fact Quake 4 is exactly the same as Quake 3 . Just updated graphics and of course I'm talking about the Multi side of things. Quake 3 was all multi.
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Old 01-31-2006, 05:50 AM   #23 (permalink)
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Quote:
Originally Posted by Blue
That is not nearly enough to make them the same. Also like you said in Halo you recharge slowly and Quake 4 your team mate heals you... How are these the same? Also You can heal yourself by picking up health in Quake 4 which you do more often then get healed by your team mate I think. I barely played Halo but I've played it just enough that I'm confident in saying that they are both very different.



Exactly no but similar. This assumes that your talking about Unreal Tournament (any version)... Unreal and Unreal Tournament are different games. As a matter of fact Quake 4 is exactly the same as Quake 3 . Just updated graphics and of course I'm talking about the Multi side of things. Quake 3 was all multi.

True, I was dissapointed with the lack of improvement, even the lack of new maps.
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Old 01-31-2006, 06:03 AM   #24 (permalink)
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Quote:
Originally Posted by Blue
Exactly no but similar. This assumes that your talking about Unreal Tournament (any version)... Unreal and Unreal Tournament are different games. As a matter of fact Quake 4 is exactly the same as Quake 3 . Just updated graphics and of course I'm talking about the Multi side of things. Quake 3 was all multi.
i disagree... i think quake 4 is a 50/50 combination of q2 and q3... the environments in multiplayer are very much that of quake 2. also, i believe unreal road the coattails of the quake series (came out after quake was released), so i would guess the similarities came from unreal trying to win over the fans of quake..
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Old 01-31-2006, 06:04 AM   #25 (permalink)
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Most FPS's are the same. =\
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Old 01-31-2006, 02:40 PM   #26 (permalink)
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did you also know that quake4 doesn't need a cd to play it? Which means the cds are perfcondition by now.
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Old 01-31-2006, 02:51 PM   #27 (permalink)
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Quote:
Originally Posted by Raditz
did you also know that quake4 doesn't need a cd to play it? Which means the cds are perfcondition by now.
. . . Not true at all...
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Old 01-31-2006, 04:31 PM   #28 (permalink)
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I believe Quake 4 is just like Doom 3. The shadowing seems the same.. The whole engine kinda looks the same. Same with every room is extremly dark..It doesn't look like Halo at all (to me). Quake 4 is alot better than Doom 3 BUT, Quake 4 in my opinion looks alot better.
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Old 01-31-2006, 04:50 PM   #29 (permalink)
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i disagree... i think quake 4 is a 50/50 combination of q2 and q3... the environments in multiplayer are very much that of quake 2.
Yea and? what are you disagreeing too? . I agree with what you said here. If you noticed I did not mention Quake 2. This is because Quake 4 is identical to Quake 3 online. The single player side makes it like quake 2. It does take off where the story of Quake 2 leaves off.

Quake 2 had a totally different feel online then quake 3. You better play both again if you don't see that . Quake 2 online took place in what I would call environments ripped right out of the single player game. These environments where sometimes big and complex. Quake 3 however took place in what we call "arena's" They where fairly open and rather small. Now Quake 3 copied the Unreal Tournament feel in order to win back the fans. It where first Quake, Quake 2 then Unreal came along to compete. They came out with Unreal Tournament shortly after which took place in arena style levels. Quake 3 came after Unreal Tournament with the same online only style game play and arena style maps.

In conclussion... Quake 4's online style is very much different then Quake 2. I agree however that it is 50/50 because of the story style offline play of Quake 2 and the online Arena style of Quake 3.

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Quote:
the environments in multiplayer are very much that of quake 2.
Oh yea I do disagree with you . Quake 4 is Quake 3 online with updated graphics. Quake 3 is Arena style levels which was on online only game (offline was simply online practice no story). Quake 2 was your classic story driven game with an online side. They took levels from the online game which where sometimes large and complex. You could literally get lost at times in Quake 2's levels. Quake 3's as I've said where fairly small and somewhat open. This also can be said for Quake 4.
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Old 01-31-2006, 08:54 PM   #30 (permalink)
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Quote:
Originally Posted by redrider773
. . . Not true at all...
Ya, why dont you have to use the CD... unfair lol
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