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Old 01-31-2006, 10:02 PM   #31 (permalink)
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Originally Posted by skidude
Ya, why dont you have to use the CD... unfair lol
probably becuase he has a no-cd crack
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Old 01-31-2006, 11:34 PM   #32 (permalink)
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Quote:
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i didnt want to have that large blob of text in the quote... i guess it [quake 4] is more like quake 3, but i meant the textures, sounds, and the movement is very much quake 2 in multiplayer q4. you can run-jump like in quake 2 (jumping while moving forward to gain crazy speed) and there are places to do multi-jumps up a stack of boxes and what not. it is more like q3 with the level layout and the weapon choices... but i hated quake 3 and loved quake 2, and instantly loved quake 4 when i played it online because it reminded me so much of quake 2.
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Old 02-01-2006, 01:21 AM   #33 (permalink)
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you can run-jump like in quake 2 (jumping while moving forward to gain crazy speed)
Again Quake 3 . You run and strafe jump to gain speed. It's been the same for Quake 2,3,4 and prob. 1.

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but i hated quake 3 and loved quake 2, and instantly loved quake 4 when i played it online because it reminded me so much of quake 2.
Again here it makes little sense to me because if there is anything like Quake 2 then it would be only the following.
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to do multi-jumps up a stack of boxes and what not
Anyhow it is just observation more than opinion.
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Old 02-01-2006, 02:01 AM   #34 (permalink)
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i could never run-jump in quake 3 (???)
well quake 4 is awesome unlike halo
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Old 02-01-2006, 02:05 AM   #35 (permalink)
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Quote:
Originally Posted by Modoman
i could never run-jump in quake 3 (???)
well quake 4 is awesome unlike halo
True. I do like the Halo series for Xbox, but it's just not a PC game. (like GTAs)
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Old 02-01-2006, 02:45 AM   #36 (permalink)
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i could never run-jump in quake 3 (???)
I'm confused.. Why not? this technique has been used since Quake 2... Like I said prob. Quake 1. You run and jump strafe and get about double to triple your speed. I played Quake 3 online for about 4 years and used the technique right away as I learned it in Quake 2. Allow me to quickly look it up for you.

http://www.clansharpshooter.com/qfo-2003/tips.asp

Edit:

Yes Quake 4 is awsome unlike halo . LOL
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Old 02-01-2006, 02:49 AM   #37 (permalink)
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wow i never noticed an advantage run jumping in quake 3... of course that's coming from quake 2, which allowed for almost infinite acceleration
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Old 02-01-2006, 02:54 AM   #38 (permalink)
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wow i never noticed an advantage run jumping in quake 3...
That really surprises me if you played the game at any lenght... did you? Just asking because you said you did not like it . Anyhow yea it is the same technique that I used in Quake 2 and I got about the exact same outcome as for speed. Anyhow yea when you are in game (Quake 3) everyone is running and jumping . Of course this is done as it makes one a little harder to hit but the main reason would be for speed boost.

You know about the rocket jump right? .

Edit:

If your interested. http://www.gamespot.com/pc/action/qu...toplay=6136066 watch the "Quake 4 Video Review" See what he has to say about the multi. The word "duplicate" was used and Quake 3 followed . Heck a few of the maps where an exact copy of Quake 3 levels.
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Old 02-01-2006, 10:35 PM   #39 (permalink)
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yea i cant really explain why i didnt like it... other than it was just not as fun coming from quake 2..
but seriously i remember playing quake 3 (which i own btw, ive played it plenty just never "got into it") and being peeved that i couldnt run jump.. also, if you were caught run-jumping in quake 2 you were dead as the pattern is so easy to follow and pick off the skipper

i had an alias for rocket jumping in quake 2 as matter o facto and i had a technique for pill+rocket jump hehe.
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Old 02-02-2006, 05:03 PM   #40 (permalink)
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i had an alias for rocket jumping in quake 2 as matter o facto and i had a technique for pill+rocket jump hehe.
That was also available in Quake 3 . You could bind rocket jump to a single key. You can however pick out someone who is using it and generally they mock you off the server for not having rocket jump skill. I did not share this attitude.

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yea i cant really explain why i didnt like it... other than it was just not as fun coming from quake 2..
I hated it! coming from Quake 2 I was first wanting where Quake 2's story lead off and second because the multi was diff. I cursed ID Software but as I already blindly bought it I played it and withing a few hours got to liking it... withing a few days got to loving it .

Basicly all the moves in Quake 2 are there in Quake 3. I do find it odd that you where a veteran player and could not manage the "run jump" technique in Quake 3 as I picked it up right away. You should instal and give er another go on the run jump .

Edit:

Oh and Halo is still not like Quake 4 .
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