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#2 (permalink) |
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Diamond Member
![]() Join Date: Aug 2004
Location: Australia
Age: 18
Posts: 1,422
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http://escher.sourceforge.net/curren...st/Polygon.gif
I work with polygons all the time in 3D Studio Max 6 To me the higher the poly the smoother the object...the lower the poly the ridged the object. If you limit the number of poly's on an object it will be a lot smoother (From a games point of view) but will be bricky as You see here>> http://solobiking.tripod.com/3d/tut1.html My Computer Forum Mascot has got High poly and medium Poly so thats how the face is smooth but the hat and eyes are just medium because they dont need to be high
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#4 (permalink) | |
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Administrator
![]() Join Date: Jul 2004
Location: Canada
Age: 25
Posts: 19,954
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Quote:
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#6 (permalink) |
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Gold Member
![]() Join Date: Oct 2004
Location: Memphis, TN
Age: 30
Posts: 440
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They basically said it. It's a geometrical shape with straight edges.
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#8 (permalink) |
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Administrator
![]() Join Date: Jul 2004
Location: Canada
Age: 25
Posts: 19,954
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nice
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