Civilzation 5 issues.

G80FTW

Active Member
Since it is free on steam this weekend, thought I would try it out. Its rather addicting, 22 hours on it already in about a span of 36 hours since downloading it :p

But anyway, first problem I had was that it only works in DX9 mode. The second option, clearly says DX10 / DX11. I am assuming, its DX11 only as it would start up sometimes but would be windowed at the top saying (DX11) and when I would try to start the game after it loaded it would just stop responding. So, DX9 it is. I dont see what DX11 features this game would possibly be using anyway, its not a graphics kind of game from what I can tell.

Second problem, is it seems to be horribly optimized for multi-core processors. I mean, my graphics is not the problem. As between turns I can scroll my full size (entire earth option with 28 city-states) with ease and no stutter. However, when I click "next turn" it takes almost forever. I understand that it has to do alot of calculations for each player and having 28 city-states to account for and 100s of units for each one is alot of work, but come on. I have 6 cores, it needs to use them. I am going to check when I start the game again and see just what my resource usage is like during when its going into the next turn, but I cant imagine it using more than 10-20% of my CPU.

This is a PC only game right? So why didnt they optimize it to use as many cores as it wants?

And I have not timed it, but to get to the next turn can take anywhere from 1-2 minutes. Which does not sound like a long time, but that slows my game down to 1 frame per minute. As it will not let me scroll while it is making all its moves, it kinda freezes a bit.


EDIT: Its using 8-13% CPU and 1.9GB of system memory. Wish it would take advantage of my system so I dont have to wait forever for each turn...... also, be nice to have a 64-bit version.
 
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Ankur

Active Member
I don't know much about DX9, DX11, but I play Civ 5 at DX11.

The 2nd problem you posted is common everywhere, don't know why it doesn't use 6 cores but any quad core CPU running around 3 GHz will take the same time about how you are taking. The time between turns will decrease if you have a better frequency.

I have this problem so I don't play play big maps, mostly continents having 8 countries and 12 city-states.
 

DCIScouts

VIP Member
I don't know much about DX9, DX11, but I play Civ 5 at DX11.

The 2nd problem you posted is common everywhere, don't know why it doesn't use 6 cores but any quad core CPU running around 3 GHz will take the same time about how you are taking. The time between turns will decrease if you have a better frequency.

I have this problem so I don't play play big maps, mostly continents having 8 countries and 12 city-states.

The developers actually seem to know that this is an inherent problem as you cannot do the largest map size in multiplayer, and I would limit your city states to no more that 12 also. I love those "grand scale" games as much as anyone, but you just have to know going in to it that if you're going to do that size of game that you are going to have lag and processing issues, particularly in the later stages of the game...
 

Turbo10

Active Member
Civ 5 has a direcctx9 mode, and the reason why the turns take so long is just when you make the amount of civs and city-states more the turns take longer. Its something they might hopefully fix in the expansion
 

Okedokey

Well-Known Member
You only have an 8800GT? It's DX10 only. Problem solved.

Firstly he has a 8800GTS, a bit different but true, officially only dx10, however there are ways around that. ;)

Secondly if hes running the Dx9 exe then, that is what it will run.

Thirdly, why the hell are you playing such a lame game? ;) jj.

I thought he upgraded he GPU after this http://www.computerforum.com/211276-4gb-gtx670-2gb-gtx680.html If he has DX10 still his game is running at DX9.

And finally I don't see anything there showing he has that new card.


To the OP"

The actual questions should be this:

Updates applied to game?
DirectX updated?
Latest drivers?
Still using 8800GTS or other?
What resolution you playing at?


Only then can we make an informed decision.
 
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