Might get into WoW

well, they also have to maintain the servers etc. I mean, BF2 etc, people pay for their own servers, but WoW runs on blizzards own servers. each 'realm' has about 10000 players on it, with multiple characters each. not to mention the ammount of people who work to keep it running.

I do play wow, and i've never played a game longer than it. I quitted it for a wile, and now im playing a bit again. Im not addicted to it, I mean, if i had to i could drop it, but i dont find any other recent game as appealing as wow atm. (as for paying,.. usually you pay 40 dollar for a game, wich is completed in 12 hours (and that would be pretty long already) lets say you complete it 3 times, that would be 36 hours for 40 dollar.

iver played WoW much longer for fewer money, So i dont think its really that bad. Like said, its all jsut a matter of oppinions. But saying wow is bad jsut because blizz makes billions on it,.. well, Windows is bad because microsoft makes billions with it? ( no offense intended, dont get me wrong here please )


as for the people 'who have no lives' I hardly think you can blame the game for it,.. its just fun to play and when you play it for 3 hours, its still not boring (and not many games can do that) I know/knew a few people who had the same on countarstrike, but is it ever said thats such a bad game or so? no, ofcourse not. My point? its the people that decide to play too much, the game cant really be blamed (imo ofcourse).
 
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well, they also have to maintain the servers etc. I mean, BF2 etc, people pay for their own servers, but WoW runs on blizzards own servers. each 'realm' has about 10000 players on it, with multiple characters each. not to mention the ammount of people who work to keep it running.

I do play wow, and i've never played a game longer than it. I quitted it for a wile, and now im playing a bit again. Im not addicted to it, I mean, if i had to i could drop it, but i dont find any other recent game as appealing as wow atm. (as for paying,.. usually you pay 40 dollar for a game, wich is completed in 12 hours (and that would be pretty long already) lets say you complete it 3 times, that would be 36 hours for 40 dollar.

iver played WoW much longer for fewer money, So i dont think its really that bad. Like said, its all jsut a matter of oppinions. But saying wow is bad jsut because blizz makes billions on it,.. well, Windows is bad because microsoft makes billions with it? ( no offense intended, dont get me wrong here please )

Here is the problem with all MMOs that come out today. First off, I used to be into MMOs some years ago when EQ first came out. I had like 6 characters all maxed out in levels and went around and did everything, etc etc. The problem is, a lot of the content of MMOs these days I would consider filler content. Tons of boring little quests that say fetch this, or deliver this to NPC_X, or whatever. I remember that when you died it was a bad thing, and it was tough. I also remember spending lots of times figuring out tactics in certain parts of EQ. I tried both EQ2 and WoW when they first came out, and they both seem extremly noobish to me and boring with lots of "filler" content. Sure you are paying that 15 dollars a month for the servers and the bandwidth, but that is all minimal costs compared to the profit they are making off the game.

Also, comparing that to a game you buy for 40 bucks is kind of not that fair of a comparison. For example, RE4 for the gamecube was the best console game I have played in a long time. I played through all the content, unlocked every secret, beat it on the hardest difficulty level, beat all the mini games, and maxed out every weapon. That took 100s of hours over probably a 1 year span of time. I paid 40 dollars for that game, and it was way worth it. I even pick it up from time to time still this day to waste like 1/2 hour or what not.

Just because some game (and all MMOs do this, not just WoW) adds in crappy filler content of dumb little quests to waste your time does not mean its a great game. If anything the only real cool aspect of an MMO is the social aspect of the community. Otherwise the games themselves are a waste of time, in my opinion. For the most part it isn't very challenging and the rewards are never enough, its just a way to waste your time. Also, its not very challenging in the sense everyone does end game content now and reaches maxed levels in a month or abouts. There is no aspect of earning it.

EQ2 is a horrid game and the archetype system is the dumbest thing I have ever even heard of a game being designed under. I played EQ2 a bit more than wow when it first came out only because I liked the monk class. Its not balanced, and again the content is extermely boring after you reach a certain level. You repeat the same crap over and over and over again. It's hey I am killing rats at level 3, and hey I am killing rats again at level 60. Every MMO recycles content over and over again so much its extremely boring. Heck, if you are going to pay 15 dollars per a month I would expect better and more diverse content. Truth be told it is kind of a rip off.

If you are really wanting to get into an MMO, I would wait for Vanguard to come out. I personally won't ever touch another MMO again, but vanguard seems promising. It will have both PVP and POE, it will have classes what they truly are (no more butchering the monk or rogue classes), and it is suppose to be very hard. The original designer of EQ is making this new game, and he basically left verrant (now owned by sony) because they complained he made the game too hard.

I mean if you just want to waste an hour playing a game I would recommend BF2 or CSS. I just got done playing about 90 minutes of gun game mod on CSS. I can walk away from it and not play it again for two months and it dosen't effect my game play nor does it cost me any more money.
 
the only thing i can say about it not beeing challenging, thats not really true.
perhaps, not all quests are great, but I do actually enjoy the game.
when you reached the highest lvl, you can get into the end game instances/dungeons,.. nad those are really challenging actually ;)

also, could you tell me what other kind of quests you would add to the game?
I think thats rather impossible tbh, but that could just be me.

but, lets not turn this into a yes/no fight :)
There are arguments for it, and against it, in the end, its all a matter of oppinion anyway.

that said, perhaps you should get one of those 10day trails of WoW, and see if you like the game,. if not, nothing lost ;)
 
I never reached high level in WoW, quit after getting into my 30s I think.....


I have however, seen the high end content and did not find it challenging really at all compared to how EQ used to be. The main differences are these I will list:

1) No raid mob has/had a zone wide death touch, or even a death touch in WOW

2) If you die, it is extremely easy to get your corpse

3) I have never heard of a quest mob spawning once per a server with a 48 hour spawn time...everyone gets what they want in WoW

4) in some MMOs, low level quests build into higher level ones so at least there is a higher purpose of doing the "filler" content

5) All the modern MMOs seem more zergish, where you don't have to use heavy tactics to beat the end game mobs. In the past you had to make sure you execute your role almost perfectly or you got into trouble. I have watched my friends take down dragons in WoW, and before I quit EQ2, I was doing their end game material.

6) Utility classes actually served a utility that was fun. Classes didn't have the standard you are a tank, you are dps, you are healing. Well, they actually did, but each class also had a specific set of skills which made them more useful in some of the end game content. It can get very monotonus hitting the same buttons over and over again mindlessly. Some games made an effort to make some content where each class was the star (or the key class) to have in their raid party. I can cite specific examples from previous games.

Now, granted I have not played any MMO in a few years now so they are probably different. Things got buffed and other things got nerfed, your standard MMO stuff. I just got fed up with the same old recycled crap. I mean I have been playing MMOs since they first came out pretty much with the original UO, and they have gone a long way. However, the older ones seemed to have more content to keep you interested. The newer ones just look pretty and you kill rats in both the noob levels and the end game levels. That is where I start to hate games like this, that charge you 15/month and have the audacity to make a character kill rats at higher levels. I am sorry but end game stuff should look cool, and it should be tough and rewarding. Instead its just all about the grind, people just want to get exp and level and don't care about content.

Sure it would be hard to make up a ton of different quest, but I am no game developer, and if I am going to pay sony or blizzard, or whomever 15 dollars a month to play a game it better have a robust amount of content. The content should also be diverse, where as in some planes/dungoens/instances one class is tailored for the content so they can run the show for once. I mean all you need is tank + dps + cleric to beat any content in any MMO these days and its lame and boring to do it the same way over and over again. EQ1 is probably the best MMO that has every come out due to the fact it had a lot of what I was talking about, it also had its flaws. It seems that its flaws were focused on more than anything because all the new MMOs that come out are just the same old boring recycled content with no diversity, and they follow the standard tank + dps + cleric group formula to beat all the content in the game.
 
Before this topic gets to be too much of a heated debate, let me put in some last words. You're experience playing World of Warcraft is purely based on your lifestyle and habits. Whether or not you play it for two hours or you play it for eight, it doesn't make it more or less of a game it already is. How good of a game is all a matter of opinion; If you enjoyed the demo, then go for it. Just keep in mind some of the factors involved playing this game.
 
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