Call of Duty, the Destroyer

I agree with everything thing this editor wrote. I have been telling my friends this for a year now, but they still see CoD as a brilliant ground breaking franchise that should be purchased annually.

See if you guys agree or not.

http://xbox360.ign.com/articles/116/1160501p1.html

I totally agree with this article. I've played every single Call of Duty franchise game and right about after call of duty 2, each game got progressively worse. Ok, maybe Call of duty 4 was good, I'm not gonna lie but it was at that very point where first person shooter games didn't matter about the shooting anymore, it was more about the "amount of kills so I can get a helicopter" aspect. I still, to this day, play Call of Duty 2 because I miss the whole purpose of fps games which is the shooting not the ranking bs.

I bought Black Ops as soon as it came out thinking that it was going to be good game but it was not too much different from modern warfare 2. I mean I'll have to agree that the new unlocks for multiplayer were cool but who cares? No one cares that you have a little stupid smiley face for a crosshair or a nice camo skin for your gun. You might as well change the name to Call of Duty Fashion Ops because of all the little dress ups. Take a look at Homefront for example. It was supposed to be SUCH a good game. It comes out and look at half the reviews. "It sucks." "It feels like I'm playing Black Ops all over again." "What were they thinking?" A game that looked SO good in advertising has come out to be terrible. And after reading some reviews about Crysis 2, I won't be surprised at the path that game takes.

All in all I HATE where gaming has gone in today's times. I mean sure the graphics are nice but where's the fun and the whole point to FPS games? Its all about the publicity and who's got a better star in front of their name. If you ask me, the gaming industry should be focusing more on what the players want and making storylines a lot "better" then the traditional "Find the bad guy and take him out" plot. I mean who gives a s*** that Activision made a new system that allows you to easily connect to servers removing all possibility for dedicated hosting. All it has made was major problems and even when they changed it in Black Ops people STILL had problems with it.

Like I said, its not about the fun and adventure anymore, its about the fame and fortune. And people still buy into this crap.
 
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Correct me if I'm wrong, but I believe CoD hasn't made a new game engine since CoD 4 and they continually sell the same experience every year. Nothing changes from sequel to sequel besides maybe the time era.
 
Correct me if I'm wrong, but I believe CoD hasn't made a new game engine since CoD 4 and they continually sell the same experience every year. Nothing changes from sequel to sequel besides maybe the time era.

yeah, and that's exactly what I mean. It's all the same characters like Captain Price, wth? How do you have him in 1942 and then in 2010 as almost the same looking guy?
 
This isn't a new thing. Game idea "stealing" has been going on since video games were hitting puberty. It's not like all of a sudden everyone is copying a major game. It's been happening for years! But now that video games are main stream, everyone knows when somebody copies a game idea. That article is ridiculous. There are hundreds of games that were created back in the 90's and even earlier that were cheap knockoffs, some worse than Call of Duty. Find something else to rant about. Games now are amazing. GTA IV TBGT allll day. Oh, and Modern Warfare was groundbreaking, sorry buddy. Just because you agree with the author doesn't make you or him/ she right, either. Or play Battlefield. Come on men, if you don't like CoD, find another of thousands to play.

lol Black Ops was bad? Are you serious? You're one of the few population wise that obviously believes that way.
 
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This isn't a new thing. Game idea "stealing" has been going on since video games were hitting puberty. It's not like all of a sudden everyone is copying a major game. It's been happening for years! But now that video games are main stream, everyone knows when somebody copies a game idea. That article is ridiculous. There are hundreds of games that were created back in the 90's and even earlier that were cheap knockoffs, some worse than Call of Duty. Find something else to rant about. Games now are amazing. GTA IV TBGT allll day. Oh, and Modern Warfare was groundbreaking, sorry buddy. Just because you agree with the author doesn't make you or him/ she right, either. Or play Battlefield. Come on men, if you don't like CoD, find another of thousands to play.

lol Black Ops was bad? Are you serious? You're one of the few population wise that obviously believes that way.

This thread is for opinions not arguments. By all means say what you think about the article, but do not insist on calling people with opposing opinions "wrong".

Please post a recent fps that did not copy CoD to the point where it is sad (not fps/rpg). The fps industry has come to a halt, since now every fps developer finds the need to clone CoD's multiplayer. Crysis 2 is a prime example as well as homefront, and MoH. Even Halo Reach added in loadouts and sprint like CoD, to further plant the running and gunning method of FPS into the genre. The only FPS I know of, that appears to be doing something different is Brink. I have high hopes for this title.
 
CoD 4 was amazing and had the right balance of shooting and ranking up and such. Sure, it had it's faults and some things that needed fixing, but over all it was a truly great fps.

Leave it to Activision to screw that up with MW2. They took everything great about 4 and threw it out the window and gave us a gimmicky piece of crap with all of 4's faults amplified by 10.

WaW was fun but didn't really feel like Call of Duty and paled in comparison to 4. BO is to MW2 as WaW was to 4. I regretted buying it less than an hour after playing. Activision needs to stop being cheap every other game and stop partnering with Treyarch. Their games for the most part are terrible.

I don't mind companies copying CoD, but if you're going to do it apply what works about the series while improving original aspects of your own game. This is always how gaming has improved.
 
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Demilich can you tell me of one other FPS that has been going as long as COD4 other being Counter Strike.I think the opinions from everyone should be
respected without having to be told your opinion is wrong.
 
CoD 4 was amazing and had the right balance of shooting and ranking up and such. Sure, it had it's faults and some things that needed fixing, but over all it was a truly great fps.

Leave it to Activision to screw that up with MW2. They took everything great about 4 and threw it out the window and gave us a gimmicky piece of crap with all of 4's faults amplified by 10.

WaW was fun but didn't really feel like Call of Duty and paled in comparison to 4. BO is to MW2 as WaW was to 4. I regretted buying it less than an hour after playing. Activision needs to stop being cheap every other game and stop partnering with Treyarch. Their games for the most part are terrible.

I don't mind companies copying CoD, but if you're going to do it apply what works about the series while improving original aspects of your own game. This is always how gaming has improved.

i somewhat disagree, i think the treyarch games were much better, like i prefered cod waw to cod 4, and i prefer BO to MW2

althought i lost all interest in BO fairly soon which as a massive fanboy was quite worrying. when someone like me buys a cod game for the sake of having it and then loses interest obviosuly the standards are slippping
 
This thread is for opinions not arguments. By all means say what you think about the article, but do not insist on calling people with opposing opinions "wrong".

Please post a recent fps that did not copy CoD to the point where it is sad (not fps/rpg). The fps industry has come to a halt, since now every fps developer finds the need to clone CoD's multiplayer. Crysis 2 is a prime example as well as homefront, and MoH. Even Halo Reach added in loadouts and sprint like CoD, to further plant the running and gunning method of FPS into the genre. The only FPS I know of, that appears to be doing something different is Brink. I have high hopes for this title.

Well, if I had used the word "wrong", I would understand where you're coming from. However, I said that you may not be right. I never called your opinion wrong. Even though disagreeing is basically calling you wrong, without saying your wrong, anyways lol. Still not saying your wrong, per say.

But yeah, I don't at all disagree that FPS have come to a halt. It happens. It's not the end of the world. There will be another great FPS very soon, I'm sure. However, I'm quite sure BFBC/ BFBC2 is nothing like CoD. Quake Live? Section 8? Left for Dead/ L4D2? Far Cry 2? BulletStorm? No one else enjoyed these FPS?

As of now, I've been playing some amazing RTS (Starcraft 2) , remakes of classics, i.e. Perfect Dark, etc.

Activision needs to stop being cheap every other game and stop partnering with Treyarch. Their games for the most part are terrible.

I don't mind companies copying CoD, but if you're going to do it apply what works about the series while improving original aspects of your own game. This is always how gaming has improved.

Not necessarily. I believe that Activision stays with Treyarch because they make them money. And a lot of money at that. Wouldn't make sense to dump Treyarch, to me anyways. Even if their games are sub-par.
 
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Correct me if I'm wrong, but I believe CoD hasn't made a new game engine since CoD 4 and they continually sell the same experience every year. Nothing changes from sequel to sequel besides maybe the time era.

The engine used in MW2 and BLOPs is just a modified version of the engine used for CoD2 and WaW.

I think there is so little innovation right now. Of the last few years, the only refreshing games I can think of are Portal and Minecraft
 
The engine used in MW2 and BLOPs is just a modified version of the engine used for CoD2 and WaW.

I think there is so little innovation right now. Of the last few years, the only refreshing games I can think of are Portal and Minecraft

Borderlands is another fresh innovative game. Dead Space is a series that has managed to avoid copying CoD. Even though I didn't care for Red Dead Redemption it was something different as well. Those are the only games I can think of to add to your list.
 
Borderlands is another fresh innovative game. Dead Space is a series that has managed to avoid copying CoD. Even though I didn't care for Red Dead Redemption it was something different as well. Those are the only games I can think of to add to your list.

I don't think borderlands was. The only new thing it did was graphically, but even the whole cartoony thing had been done before. If you don't think the monotonous get a quest, kill x number of mobs, or collect x number of items, or use item x on item y, then return, get a reward, rinse and repeat has been done before, you haven't played many games, because you have essentially just summarised every single MMO ever. Then the combat system is just an fps crossed with an mmo, basically just showing you the numbers rather than hiding them in the background.

I would say it is different, but not inovative, after all nobody is trying to use their formula, or even wants to, because it was executed so damn badly, it was so boring and monotonous, you had 1 hub for most of the game, there were 4 weapons, all were just reskinned with different numbers, but every single one had the same base design and the same animations when fired, the vehicles drove badly, the AI was pretty awful, all of the landscape looked the exact same and was bland. After playing for an hour or two, it got so boring.

Red Dead Redemption is just GTA in the wild west, the formula for it is not innovative, it has been done before. To say it is new and fresh is to say Mafia 2 is also new and fresh "because it is set in the 40's with the mob", when it is clearly still just GTA. That doesn't stop either from being good games, but they brought nothing new.

Dead Space, I can't comment on really because I have only played about half an hour of the first, however it didn't do anything to make the scary environments all that scary because you saw everything. It made you jump, but not scared.

That is a good point though, as it bring about another excellent, innovative game - Amnesia: The Dark Descent.

Portal was special because the level designs were small, yet extremely complex because of the puzzles, puzzles which didn't get repetative, were fresh and challenging when you encountered them, and although at times you would feel you didn't have a clue what to do, everything felt doable, and you knew the answer was staring you in the face so spurred you on. The script was extremely witty and dry, and everything from the timing of the script to the voice acting was done perfectly, but the most important thing was the portal gun. It put you in a perspective of an fps, but you had no lethal weapon, so what were you to do? There were, and still are, no other games in that format, yet it is universally praised.

Minecraft, although similar to Infiminer, is a complete sandbox, allows so much to be built and it really is a complete imagination game. It took the flaws of Infiminer and got rid of them. The fact it is still in beta, yet Notch and the rest of the Mojang devs/artists and millionaires, and that there have already been direct copies created (most notably Fortresscraft) is testament to that.

CoD though is just a backwards step if anything. None of their games are new or fresh, you may as well just play CoD4 with some mods on, because that is essentially what all of the games after it were, they brought nothing new sounds or gameplay wise and graphically it is the same, so why make a full new game? The sooner it crawls into a corner and dies, the better
 
@mankorie the article wa sabout fps's werent it? the last 2 you mentioned were tps's

although i must say borderlands was a very polished, fresh new concept to fps's and i nejoyed it so much, the only other game i put so many hours into was fallout 3 (about 70 hours :P)
 
@mankorie the article wa sabout fps's werent it? the last 2 you mentioned were tps's

although i must say borderlands was a very polished, fresh new concept to fps's and i nejoyed it so much, the only other game i put so many hours into was fallout 3 (about 70 hours :P)

I know I was just throwing out titles I felt were fresh and different, not necessarily innovative. I can easily see GTA = RDR, but I still find Borderlands innovative in a way. Yes I know its a grind/quest game like WoW, but the consoles do not have many of these games. It is also 4 player Coop vs MMO which shows that the great MMO formula (at least I like it) can be used elsewhere. Borderlands is its own genre; its a shooter/rpg with mmo elements tossed about and a leveling system with loot. My favorite games are MMOs, and with borderlands, it showed the gaming populaces that it is possible for a game like this bring the mmo style to a different community.

Nevertheless, I did tire of Borderlands quickly, since the combat was one note and the game was quite repetitive/easy.
 
I know I was just throwing out titles I felt were fresh and different, not necessarily innovative. I can easily see GTA = RDR, but I still find Borderlands innovative in a way. Yes I know its a grind/quest game like WoW, but the consoles do not have many of these games. It is also 4 player Coop vs MMO which shows that the great MMO formula (at least I like it) can be used elsewhere. Borderlands is its own genre; its a shooter/rpg with mmo elements tossed about and a leveling system with loot. My favorite games are MMOs, and with borderlands, it showed the gaming populaces that it is possible for a game like this bring the mmo style to a different community.

Nevertheless, I did tire of Borderlands quickly, since the combat was one note and the game was quite repetitive/easy.

Fallout
Deus Ex
Mass Effect
Bioshock

just a few from the FPS-RPG genre, and notice all of them were out before Borderlands was
 
did anyone play xiii, i thought that was a nice game, not liek anything id ever played before.

surfice to say i enjoyed that
 
Fallout
Deus Ex
Mass Effect
Bioshock

just a few from the FPS-RPG genre, and notice all of them were out before Borderlands was

None of these titles had 4 player coop and did not have the expansive environment and did not have an mmo style feel whatsoever. Bioshock is pathy and quite singleplayer-like and mass effect is even more so. I have never played Deus Ex. Yes they are fps/rpgs, but they still don't, I believe, fit in the same category as Borderlands. I would almost compare Borderlands to mmos before I would compare to any of those titles listed above.
 
did anyone play xiii, i thought that was a nice game, not liek anything id ever played before.

surfice to say i enjoyed that

Meh, it was just a linear trawl to the next cutscene rather than a game

None of these titles had 4 player coop and did not have the expansive environment and did not have an mmo style feel whatsoever. Bioshock is pathy and quite singleplayer-like and mass effect is even more so. I have never played Deus Ex. Yes they are fps/rpgs, but they still don't, I believe, fit in the same category as Borderlands. I would almost compare Borderlands to mmos before I would compare to any of those titles listed above.

Fallout 3 - RPG FPS. There is a multiplayer mod being developed, and as FO3 and NV are on the same engine, it will work with both. All borderlands is is a more cartoony fallout 3, but with less content and less depth, but you can play with other people. So they put multiplayer on fallout and downgraded the graphics, it still doesn't bring anything new to the scene at all. You can sit down and play it and know how to play it immediately because the fps elements are the same as every other FPS, the RPG elements are the same as every other RPG.

Borderlands is also ridiculously linear. There are side quests and what not, but as a whole, it is completely story driven, and in the end you have to go back on the track, and you have to go where the game wants you to go, it is the same with ME, you could go exploring planets and doing side quests, or just do the main quest line, but in the end to continue you HAD to do the main quest line, and the same can be said for FO as well
 
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