Anyone can help with this (testing)

Troncoso

VIP Member
Hello all!

I'm making a game. It's in the very beginning stages, but I need to test some numbers to see that the game play will be balanced.

A little background (don't have to read):

I'm in a games study class, in which we are creating our own board game. My group chose to do an arena style game, where you make your way across the board, increasing your player's attack power and health. At the end, you battle each other by rolling a die and using special ability cards. It is, more or less, a very simply version of D&D.

Anyway, we've play-tested our game, and I actually really enjoy playing it. That's when I got the idea to take that game and make it into video form.

The biggest issue with a game like this though, is balancing the game play, so that no character or game play choice isn't overpowered. So that's where I need help from you guys.

I could test this by myself, but I figure if a lot of you guys are interested in helping, I can get a lot of samples a lot faster.

So, here is what you can do:

1. Attached to this post (I think) is a .zip folder with my game's files in it

2. Download it and extract it to the desktop

3. Press windows key + R to open the run window

4. Type CMD to open the command prompt

5. Type cd Desktop\ArenaGame

6. Type java -jar ArenaGame.java

7. This should run the game and display a menu:

Code:
1. New Game
2. Continue
3. Instructions
4. Quit

8. Type 1 and press enter to start a new session:

Code:
Welcome! Before starting the game, please select your character:

1. Warrior:   20 Health  8-Sided Die
2. Soldier:   35 Health  6-Sided Die
3. Defender:  50 Health  4-Sided Die
4. Return to menu

9. Select one of the 3 characters by typing the corresponding number
and pressing enter (your choice)

10. Choose which path you want to take (your choice):

Code:
Now you must choose which path you will take:

1. Balanced Path: Upgrades are even
2. Attack Path:   Mostly attack upgrades
3. Defense Path:  Mostly health upgrades
4. Special Path:  Less upgrades, more special abilities

11. You will get one more prompt:

Code:
The computer chooses to be a *********
and will travel the ******* path

Let the game begin!

Press enter once more and the game will run through a scenario

12. Once it's done that it'll display some information that looks like this:

Code:
************************************
Player:  Warrior
Path:    Balance
Attack:  3
Health:  45
Cards:   4
************************************
Comp:    Defender
Path:    Balance
Attack:  4
Health:  87
Cards:   2
************************************
Computer wins with 38 hp remaining
************************************


This is what I need. Once you run the game, come back here and post this information. If you could do it a few times with different characters and paths, that would be awesome!
Just be sure to post the results each time.

Hint: To copy text in a command prompt:

1. Right-click the title bar
2. Select properties
3. Check the box that says "quick edit mode"
4. Drag your cursor over the text and press enter to copy it to the clipboard


Thank you so much for the help guys! Tell me if anything doesn't work like it should.
 

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I will have my mini laptop ready in 2 days or so and I will use it to test that and report you the results if that's okay.

Just few questions:

1. Is the game 2D or 3D?
2. In what programming language is the game made?
3. Which Windows operating system it all supports (compatibility)?


By the way soon I might need testers for my UAC software too so do you think you could test it and let me know how it works?Not yet of course,but soon.A week or two.



Cheers!
 
1. Haven't decided yet. I'm only working on the gameplay mechanics. Then I'll build the GUI around it.
2. Java
3. Whichever versions support jre 1.7. Haha. I don't really know.

If you help me, I'll definitely help you. I'd really love a few people to help. It would be great to get feedback on if you guys think the outcomes are reasonable or if I need to adjust anything. Don't really want to keep going forward til I get this right.
 
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