kookooshortman55
New Member
Now that I have a new cooler for my card, I've finally been getting into playing Crysis Wars. I looked up a couple of tweaks from about 3 different websites. Before I would play at Gamer settings, 0xAA at 1680x1050 and I would get 40 fps. After these tweaks, I'm running 2xAA at 1680x1050 with all of the features from the Enthusiast settings at the same frame rates. Just thought I'd share some, they are great.
CD/DVD: Create an autoexec.cfg file and place it in C:\Program Files\Electronic Arts\Crytek\Crysis Wars\Game
Steam: Create a system.cfg file and place it in C:\Program Files\Steam\steamapps\common\crysis wars
These are just the settings that I have, some are visual and some are performance tweaks:
con_restricted=0 (Allows ingame console)
r_TexturesStreaming=0 (Disables streaming of textures, textures are loaded with the map)
r_UsePOM=0 (Increases 3D ground textures)
r_sunshafts=1 (Enables "God rays" from Enthusiast setting)
r_UseEdgeAA=1 (Blurs edges for more realistic trees)
d3d9_TripleBuffering=1 (Prevents fps drop from V-sync)
e_hw_occlusion_culling_objects=1 (Only renders objects in view)
e_hw_occlusion_culling_water=1 (Only renders water in view)
r_ColorGrading=0 (Removes color grading settings)
r_Coronas=1 (Enables visual "crowns" around light sources)
r_Flares=1 (Enables lens flare)
r_Glow=1 (Enables general glow of bright areas)
Let me know how well these work. I'm finding myself playing just too look at the "God rays" and texture details lol.
CD/DVD: Create an autoexec.cfg file and place it in C:\Program Files\Electronic Arts\Crytek\Crysis Wars\Game
Steam: Create a system.cfg file and place it in C:\Program Files\Steam\steamapps\common\crysis wars
These are just the settings that I have, some are visual and some are performance tweaks:
con_restricted=0 (Allows ingame console)
r_TexturesStreaming=0 (Disables streaming of textures, textures are loaded with the map)
r_UsePOM=0 (Increases 3D ground textures)
r_sunshafts=1 (Enables "God rays" from Enthusiast setting)
r_UseEdgeAA=1 (Blurs edges for more realistic trees)
d3d9_TripleBuffering=1 (Prevents fps drop from V-sync)
e_hw_occlusion_culling_objects=1 (Only renders objects in view)
e_hw_occlusion_culling_water=1 (Only renders water in view)
r_ColorGrading=0 (Removes color grading settings)
r_Coronas=1 (Enables visual "crowns" around light sources)
r_Flares=1 (Enables lens flare)
r_Glow=1 (Enables general glow of bright areas)
Let me know how well these work. I'm finding myself playing just too look at the "God rays" and texture details lol.