Tinycore linux's size is about 10MB. I Combined tinycore with OpenGL 3.0. I abandoned tinycore's GUI lib xvesa, but for the reason of that OpenGL need a context, so I install the Xorg, but I never let the UI work.
(1) Start the device
(2) Load tinycore kernel
(3) Start Xorg service, but I removed all code from .xsession file, so the Xorg never load UI resource.
(4) Start my application write by C++ with OpenGL 3.0 lib, then it successed.
As Every one know, the tinycore can be straightly load into memory, not on disk, so the speed is amazing, less than 8 seconds, my 3D UI appeared, the whole size of this construction is less than 20MB.
My main purpose is let friends discuss the construction together, if this can be a new way to develop a personal UI-shell of a system, and if OpenglES 2.0 can run on tinycore too.


(1) Start the device
(2) Load tinycore kernel
(3) Start Xorg service, but I removed all code from .xsession file, so the Xorg never load UI resource.
(4) Start my application write by C++ with OpenGL 3.0 lib, then it successed.
As Every one know, the tinycore can be straightly load into memory, not on disk, so the speed is amazing, less than 8 seconds, my 3D UI appeared, the whole size of this construction is less than 20MB.
My main purpose is let friends discuss the construction together, if this can be a new way to develop a personal UI-shell of a system, and if OpenglES 2.0 can run on tinycore too.


