Does monitor resolution affect video card performance?

marshaeg

New Member
Well, does cranking up the resolution to 1600x1200 affect how the game will perform?

Here's the deal, I got a new monitor. Before this, I had video settings on high, anti-aliasing set to 4x. Play bf2(mods).

Got a new monitor, changed the resolution both in windows and in BF2 options, and it runs like crap. Did changing my resolution affect the stress that the video card endures? The video settings were not changed, but the reolution was, and performance sux now.
 
Do you know for a fact that it does?
Dude, if you don't beleive me, look at some benchmarks. Typically websites benchmark at different resolutions because some cards can't keep up with others(well, this is more the problem when onboard crap is being tested) :P
 
Dude, if you don't beleive me, look at some benchmarks. Typically websites benchmark at different resolutions because some cards can't keep up with others(well, this is more the problem when onboard crap is being tested) :P

Ok so what makes more sense for playing a game, higher resolution or better graphic effects?

How should i adjust?
thnaks
 
What size monitor do you have?

If its between 15-21", I would have it at 1280x1024 with AA and high settings, but thats just my personal opinion.
 
[-0MEGA-];470448 said:
What size monitor do you have?

If its between 15-21", I would have it at 1280x1024 with AA and high settings, but thats just my personal opinion.

I have 20.1 flatscreen, samsung 204B.
Do you mean change the resolution in windows or inside the video options of BF2 game?
or both?

thanks
 
I have 20.1 flatscreen, samsung 204B.
Do you mean change the resolution in windows or inside the video options of BF2 game?
or both?

thanks

when playing the game. You have a widescreen, so you may want to use a comparable widescreen resolution. Just use what you think looks good.
 
what is the response time, and is it black to white response time or gray to gray response time?

That is suppose to make a huge difference in gaming from what i have read but have never really personally compared the differences.
 
what is the response time, and is it black to white response time or gray to gray response time?

That is suppose to make a huge difference in gaming from what i have read but have never really personally compared the differences.

Response time makes a difference, but not really in the quality or framerate or a game.
 
[-0MEGA-];470598 said:
Response time makes a difference, but not really in the quality or framerate or a game.

I know it makes a difference but I haven't ever lined up like 50 monitors and played games on them one by one to see how it pans out, nor I did I ever take into the factor if it is black to white, or grey to grey.

I have read these things online, but never personally tested them out. Perhaps someone who works at a computer store or something has done this, and that is what I was kind of suggesting.

Do you know exactly how it makes a difference? Maybe cite some examples or something?

I was just suggesting they research that aspect more.
 
Resolution has more to do with the GPU's performance than anything else. If you can't enjoy all the details at full specs on a higher resolution, then set it back one notch (the res) and it'll probably all (details) run super smooth.

Moniters look the best when kept at their native resolution, because anything otherwise uses interpolation to rescale the picture (distorting it a little).

Most 19" moniters have a native res of 1280x1024, while 20" have a native res of 1600x1200. Since the latter res is your native res and is what you are using, there is no interpolation to rescale the picture (a good thing). however, that higher res is much more stressful on your videocard, and that is why you are experiencing the choppy graphics.

If you want fluid-like FPS, tone down the res at the sacrifice of having to interpolate (not such a bad thing), as it will still look a lot better.

As for the res differences in the Win desktop and the game, they are both independently adjustable.
 
you can actually look on it quite simple.. the grafic's card calculates each pixel.. with a resolution of 800x600, it has to calculate 480000 pizels over and over again, but with a resolution of 1280x1024, it has to calculate 1310720 pixels over and over again,.. as you can see, its about 3 times as much pixels it has to calculate... Keeping that in mind, i'll ask you,.. do you think that affects the performance? :)
 
thanks alot guys for all the helpful answers. I really appreciate actually having my question answered for once. I'll be bookmarking this one:)
 
you can actually look on it quite simple.. the grafic's card calculates each pixel.. with a resolution of 800x600, it has to calculate 480000 pizels over and over again, but with a resolution of 1280x1024, it has to calculate 1310720 pixels over and over again,.. as you can see, its about 3 times as much pixels it has to calculate... Keeping that in mind, i'll ask you,.. do you think that affects the performance? :)

I think you are referring to bandwidth. For example, 1024 x 768 @ 60hz is approximately 47Mhz (47 million) bandwidth going from the video card to the monitor. Most DVI cables support 160Mhz of bandwidth. So the signal should be getting there fine as long as you have the right card. If the monitor can refresh at a proper rate and keep up is a different question.

The monitor just displays what the video card outputs. The video card is the work horse in this scenario, and the monitor just has to keep up. Running native resolutions like posted earlier is probably your best bet.

Running at lower resolutions means the card has to pump out less data to the monitor so, yes it will run faster at lower resolutions.
 
Running at lower resolutions means the card has to pump out less data to the monitor so, yes it will run faster at lower resolutions.

well..thats what i basicly tried to explain as simple as i could.. ;)
Bisides, the grafic's card is calculating each pixel (basicly) how they are transported to the monitor wasnt really the question ( I'm not saying you're wrong, you probably know more about it than i do, i merely am explaining myself :) )
 
well..thats what i basicly tried to explain as simple as i could.. ;)
Bisides, the grafic's card is calculating each pixel (basicly) how they are transported to the monitor wasnt really the question ( I'm not saying you're wrong, you probably know more about it than i do, i merely am explaining myself :) )

I was actually agreeing with you;)
 
Just an afterthought...

The memory on a video card is the most influencial factor on maximum resolution. If you are looking to crank the res on a game as far as it will go, 512mb cards look to be your best bet... 'specially with that 20.1" screen.
 
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