Intel to Deliver Six-core Xeon Processor This Year

Shane

Super Moderator
Staff member
For those of you that dont know...

Intel on Wednesday confirmed that it would ship the six-core Xeon processor in the second half of this year, putting to rest rumors about the processor's actual ship date.


http://www.pcworld.com/article/id,143163-c,xeon/article.html

Go Intel!!!!!

Btw mods i dont know what the hell happned to my other post,I didnt mean to duoble post but when it posted my first one nothing showed up in the post :confused:
 
Won't be useless for long, if current events realistically predicate current and future effort. Intel has bought the (awesome) Project Offset game engine, everybody and their mother believes this is a new project to expedite proper multithreading research and development. In other words it looks like Intel is going to spend some of their valuable time developing competent parallel processing code.

This is good news. Every step they take, is going to effect the software community immensely. I wouldn't be surprised if Intel creates a proprietary multithread system, that software developers will be able to use freely or at a price [sic].
 
Won't be useless for long, if current events realistically predicate current and future effort. Intel has bought the (awesome) Project Offset game engine, everybody and their mother believes this is a new project to expedite proper multithreading research and development. In other words it looks like Intel is going to spend some of their valuable time developing competent parallel processing code.

This is good news. Every step they take, is going to effect the software community immensely. I wouldn't be surprised if Intel creates a proprietary multithread system, that software developers will be able to use freely or at a price [sic].

What do you mean by multithread "system"?
 
A veritable system. They're are several ways to accomplish said code, if Intel does it a certain way, it obviously wouldn't be GNU, and could be considered a system in itself.

Or you could call it a metaphor. :D
 
A veritable system. They're are several ways to accomplish said code, if Intel does it a certain way, it obviously wouldn't be GNU, and could be considered a system in itself.

Or you could call it a metaphor. :D

GNU is not an OS. I am just curious as what you meant by "system", not the multithreaded part. Are you referring to the OS? Software?
 
I meant the multithreaded code wouldn't be under GNU or a GNU like license. It would be A proprietary code system, so i was referring to software.

And I hope they figure this out. It's kind of reassuring to know that the biggest chip manufacture in the world is taking a more direct interest in the software directing their hardware.. especially since that area is relatively far behind.
 
I meant the multithreaded code wouldn't be under GNU or a GNU like license. It would be A proprietary code system, so i was referring to software.

And I hope they figure this out. It's kind of reassuring to know that the biggest chip manufacture in the world is taking a more direct interest in the software directing their hardware.. especially since that area is relatively far behind.
Code as in... software, or the OS itself? Doesn't make sense to me why a processor company would make an OS for a chip when both windows and linux/unix have smp support.

And if you where talking about software, why would they make software?

Sorry, I just don't understand what exactly you are trying to say, because it is not making any sense.
 
Multi core chips don't just work, and SMP support is not equal going from OS to OS. Multi-core chips NEED good reactive code, I.E. a sort of middleware software apparent in games, applications, OS, it's the plumbing, that tells the cores how to manage I/O transmission, thread awareness, memory allocation and differential, and a thousand other factors. Frankly that doesn't exist in any copious state right now, this is best apparent in games. Intel is trying to correct this form all i gather.

http://arstechnica.com/news.ars/pos...ght-project-offset-and-the-offset-engine.html

I thought I explained it pretty well in my first post.... but whatever, these guys undoubtedly explain it better.
 
Multi core chips don't just work, and SMP support is not equal going from OS to OS. Multi-core chips NEED good reactive code, I.E. a sort of middleware software apparent in games, applications, OS, it's the plumbing, that tells the cores how to manage I/O transmission, thread awareness, memory allocation and differential, and a thousand other factors. Frankly that doesn't exist in any copious state right now, this is best apparent in games. Intel is trying to correct this form all i gather.

http://arstechnica.com/news.ars/pos...ght-project-offset-and-the-offset-engine.html

I thought I explained it pretty well in my first post.... but whatever, these guys undoubtedly explain it better.
O ok, I see what you are trying to say now, but I'm sorry, that post made me laugh, lol.
 
Yay, I'm funny!....

Erm, you meant that badly didn't you? T.T

:D

Whatever, I know I'm funny at that's all that counts.
 
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