Okay i rebuilt my computer and i got this major problem, everytime i try to play a game it will automatically reboot or come up with this.
UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 2202 MHz with 1023MB RAM
Video: RADEON X800 PRO (6706)
General protection fault!
History: FActorSceneNode::Render <- UCanvas:rawActor <- UCanvas::execDrawActor <- (ONSGrenadeLauncher AS-UCMP2-Cruciatus.ONSGrenadeLauncher @ Function Engine.Weapon.RenderOverlays : 0455) <- UObject:
rocessEvent <- (HUD_Assault AS-UCMP2-Cruciatus.HUD_Assault, Function Engine.HUD.PostRender) <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level AS-UCMP2-Cruciatus <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
Ive tried everything i can think of to fix the problem and nothing is working. that is from Unreal Tournament 2004 game.
UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 2202 MHz with 1023MB RAM
Video: RADEON X800 PRO (6706)
General protection fault!
History: FActorSceneNode::Render <- UCanvas:rawActor <- UCanvas::execDrawActor <- (ONSGrenadeLauncher AS-UCMP2-Cruciatus.ONSGrenadeLauncher @ Function Engine.Weapon.RenderOverlays : 0455) <- UObject:
Ive tried everything i can think of to fix the problem and nothing is working. that is from Unreal Tournament 2004 game.