Resolution

SimpleSimon

New Member
I know it's kinda noobish, but here goes.What is hardest on a computer? is 600x800 more difficult for your video card than 1024x768? When I was messing around with it I just noticed that everything on the screen shrunk when I went from the low paired numbers to the highs. What would be considered average game play resolution? Right now I thinking I'm playing BF2 at 1024x768. I have a 20" LCD monitor, so I dunno?
 
The lowest resolutions like 800x600 and the default 640x480 vga standard seen on the older versions of Windows would be the harsh thing for lcd type not crt monitors. Gaming resolutions depend on how old and what type of game as well as what it supports.

1024x768 was commonly the highest on most of the older games released prior to 2004. In the last few years 1280x1024 and slightly higher became the max often seen while the latest will see upwards of 1900x1600 or close.
 
Those two numbers denote how many pixels, or individual dots, make up the image on your screen. The first number signifying the number of horizontal pixels, the second signifying the number of vertical pixels.

It goes without saying, the more pixels to keep updated, the more computing power needed, but you only ever see the effect of hardware strain in games. The reason why everything gets smaller in Windows when you increase the resolution, is that with more dots on the screen, you're moving all the dots slightly closer together.

In games, the higher the resolution the better, but you may find the frame rate suffers if your hardware can't cope. Framerate being the number of still images per second that are put together to make motion in games. Logically, if more pixels are in each picture, the longer time it takes to draw it, so when you add them all together, the computer can't draw as many frames per second as with a lower resolution. There are plenty of other things that affect framerate, but resolution is one of them.
 
Besides pixel pipelines and items there the 3D rendering has improved with each newer release of Direct X. A newer model gaming card will take into account the improvements there as well as offering a faster core speed. One other thing is the increase on power seen when trying to increase fps at the higher resolutions. Dual card setups either SLI or Crossfire will require the increase in available ondemand power.
 
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