Software Vertex Shader

xBoom

New Member
I just bought a new video card yesterday but the geometries of 3D rendered objects are weird. I found it is the card's Vertex processing problem. I found it by trying the "Force Software Vertex Shaders" function in 3DMark03 and it's perfect.

Are there any app/rgistry fix or anything that can make any 3D progs (DirectX/OpenGL) to work using software vertex processing? My card is GeForce 6200A 256MB AGP. Don't bother RMAing (return the old one and get another one/replacing) it, so just don't talk about it.

EDITED
 
Last edited:
FX5200 and FX6200 - these two cards sux. If your want a card with 100% compatibility you should choose at least 7300GS/GT
 
Back
Top