Tied between 2 monitors

Both monitors actually have the same pixel count, and all the other specs are identical. I own the 206BW and couldn't be happier. The more pixel-dense 206BW *will* be a little sharper, but the difference will be so small that you won't ever notice it. In any case, the sharpness difference would be unnoticeable given the limitations of even the super-high native 1680x1050 resolution.

My only concern for you is whether the XBOX 360 would display on the monitor correctly. When you run a TFT monitor out of its native setting, the image will appear a little blurry. I run mine on a gaming computer, so I just set resolution settings to 1680x1050 and everything is fine. Consoles are a little less adjustable like that. I would ensure that you can set the aspect ratio to 16:10 to account for the widescreen (I have a PS3, and I can, so I'm fairly certain the XBOX should). And then I would pop onto an XBOX forum and ask if anyone had any problems trying to run games on a TFT monitor with 1680x1050 native resolution. The way I understand it, most console games these days are still only 720p and not full-HD 1080p. I know the PS3 digitally upscales the 720p content to a full 1080p when I run it on my Samsung, but I'm not sure how the XBOX handles that kind of output.
 
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