What types of graphics settings can I turn down to improve cutscenes?

JohnJSal

Active Member
Hi everyone. I just started playing Rise of the Tomb Raider last night, and while it has run perfectly fine so far during actual gameplay, there were a couple of times during cutscenes that it was very jerky and almost unwatchable.

I'm wondering what types of settings might affect this particular problem. Anything I can turn down/off? Right now I just have the defaults set, which are all set to high. I don't want to start turning off too much, so I'm hoping for a little guidance as to what might cause an issue like this.

Thanks!
John
 
Well cut scenes aren't any more demanding then regular game play so don't know why you would be having issues. Unless there was an issue with the game.
 
Well, last night I started to have some stuttering during regular game play too, so I guess maybe it is my GPU. I turned down most settings to medium, so maybe that will help. I've also noticed that it only happens after I've played for a few hours (granted, I've only had two playing sessions so far), but maybe that doesn't have anything to do with it.

I guess it's time to start looking for a new GPU. I need to do some research.
 
If it was stuttering after a few hours of use, I'd think your CPU might be thermal throttling. It should be capable of running Tomb Raider just fine under normal circumstances.
 
Is that bad?

It can cause damage. I believe most Intel processors will shut down if they get too hot. FXAA or MSAA turned to the least multiplier will help, your image quality will suffer a bit though. One thing that I've found to help is turning shadows or textures one notch below where the automatic settings place you.
 
Well, it's been a few days since I updated my graphics drivers and so far I haven't noticed any issues anymore. Maybe that actually helped this time! I even raised my texture settings back up to high.
 
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Well, it's been a few days since I updated my graphics drivers and so far I haven't noticed any issues anymore. Maybe that actually helped this time! I even raised my texture settings back up to high.
Awesome!
 
It can cause damage. I believe most Intel processors will shut down if they get too hot. FXAA or MSAA turned to the least multiplier will help, your image quality will suffer a bit though. One thing that I've found to help is turning shadows or textures one notch below where the automatic settings place you.

Just FYI, textures very rarely have a noticeable performance impact these days unless you're at your VRAM limit or on super low end hardware. Even my craptop (sig) had almost no framerate difference with textures on very high versus normal in GTA V but a massive quality difference. There are exceptions of course depending on the game but as a rule of thumb textures are usually last on my list of settings to decrease.

The rest of your statements stands though, shadows, post processing like AA, and lighting effects are the biggest performance hit.
 
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