It seems no one on the forums is that interested in it. I tried it myself, getting to level 10. The combat system is so fresh compared to most recent MMO's. I love that it's got action combat, hack n slash, and RPG style combat all rolled into one. Sadly, I think that is all this game has going for it.
I was, in no way, whatsoever, involved in the story. I had no idea why I was doing the quests I was, nor did I even care. In that aspect, it's just like WoW.
As well, there is too much going on in the beginning. Right from the start, you can gather, craft, enchant, etc etc. There is barely explanation on how to do anything (albeit this is a beta, but it is due to release in about a week. I doubt too much changes).
Honestly, I think the game is only interesting as long as you are enjoying the combat. Once that dries, I feel people will lose interest. Unless the PvP/PvE/End game content is something special.
So at this point, I see it this way:
WoW: Easy to pick up/get good at/Strong player base
Rift: Good.....way to get players to work together..(don't know what to call that)
SWTOR: A great story mechanic
Tere: A good combat system
All these games are only hitting on 1 or 2 aspects of what makes up a great game...guess we'll wait and see what Guild Wars 2 brings out.