Egon
Active Member
Ok, so I'm making an orpg. It's going to basically have WoW's GUI, the job system of Final Fantasy V and have 2D graphics in the style of Dragon Warrior III.
I've been wondering what you think is a better style of fighting, turn-base (Final Fantasy) or real-time (Secret of Mana).
I've been using the real-time for a while now but I know most mmorpgs use the real-time system. So the turn-base would make the game a bit more unique.
I've been wondering what you think is a better style of fighting, turn-base (Final Fantasy) or real-time (Secret of Mana).
I've been using the real-time for a while now but I know most mmorpgs use the real-time system. So the turn-base would make the game a bit more unique.