tech savvy
Active Member
thought i throw this out there.
i did some research and found that Nvidia will be releasing there GT 430 GPU the same time AMD releases there HD 6000 series, on October 19. the GeForce GT 430 is intended as a budget design that brings DirectX 11 and OpenGL 4 features to entry-level desktops. i guess Nvidia solution to AMD's HD 6000 series is to enable more shaders - up to 384 - on the GF104 die as long as Nvidia doesn't lower the clock frequency to reduce the heat. If a GTX480 GF100 die has up to 512 shaders, then the three-quarters of that on the GTX460 should allow for up to 384 shaders.Of course, Nvidia had no intention to enable those earlier, partly to keep the yields up and also not to cannibalise GTX470 sales.The extra 13 per cent or so speed-up from the extra shaders would keep the competition quite even with any HD6770 part.The situation is more complex for Nvidia on its competitive approach to the expected HD6870. There is nothing to replace the GTX480 GF100 die until well into next year, so a combination of tweaks like a bit of extra clock speed and an improved memory controller, as well as enabling all 512 shader cores in selected GTX480 chips, that is, GTX485 or such editions, would make good sense.
i did some research and found that Nvidia will be releasing there GT 430 GPU the same time AMD releases there HD 6000 series, on October 19. the GeForce GT 430 is intended as a budget design that brings DirectX 11 and OpenGL 4 features to entry-level desktops. i guess Nvidia solution to AMD's HD 6000 series is to enable more shaders - up to 384 - on the GF104 die as long as Nvidia doesn't lower the clock frequency to reduce the heat. If a GTX480 GF100 die has up to 512 shaders, then the three-quarters of that on the GTX460 should allow for up to 384 shaders.Of course, Nvidia had no intention to enable those earlier, partly to keep the yields up and also not to cannibalise GTX470 sales.The extra 13 per cent or so speed-up from the extra shaders would keep the competition quite even with any HD6770 part.The situation is more complex for Nvidia on its competitive approach to the expected HD6870. There is nothing to replace the GTX480 GF100 die until well into next year, so a combination of tweaks like a bit of extra clock speed and an improved memory controller, as well as enabling all 512 shader cores in selected GTX480 chips, that is, GTX485 or such editions, would make good sense.
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