Yes but it plays new games smoothly and will always do....well until new xbox comes out.
PC gaming is dead. It has been for quite a while now.
The pirates killed the gaming. The games producers can not be even bothered to make games for PC since they are easily pirated and giving them no profit.
All games on xbox at 1080p look like DX10 so stop talking rubbish xbox is last generation console.
How many DX11 games is there for PC? Or even how many DX10 is there? We are talking 10 to 20 max.
And will look worse as it plays them
PC gaming is clearly not dead. It is so not dead that it not only beats consoles in time spent playing games by the users, but in money made, unit sales, everything. What you are doing is saying "more people bought CoD on 360 than did on PC". Well that is true, for two reasons.
Firstly, most of the CoD fanboys reside on consoles. After CoD4, relatively few people on PC bought CoD
Secondly, most PC gamers aren't FPS players, and that is where the explaination for the extra time played and the extra sales comes from, your PC exclusives.
There have been more units sold of the Sims games and expansions than the top 5 games of the Xbox 360 and the PS3 combined. Same goes with units of WoW and its expansions.
Even with expansions taken out, each game, so JUST the sims and JUST vanilla WoW, total sales are more than the top 6 selling Xbox games combined.
the only Xbox game that has sold more units than Starcraft is BLOPs.
Every day, more people play just WoW and LoL, just two games, than go online on the Xbox.
The only time a console beats the PC is the Wii, because there are so many casual gamers and families, and because Nintendo bundle so many games. However, these are sales which overshadow the PC, I can not prove this point, but how long do you really think a Wii gamer will spend playing games compared to a PC gamer?
My mum has a Wii, she goes on it maybe an hour a week total. That is to go on Wii fit, do the daily stuff, then go off. I can imagine that is a similar routine for the majority of other people on the Wii, or they will go on maybe once or twice a week for an hour.
Compare that to a PC gamer. I am what you would probably consider a hardcore PC gamer, I spend probably 30+ hours a week gaming, 90% of that time online. Take me out of the equation and just consider other gamers, I can tell you for a fact that over half of the people I play with come on and play daily. These aren't friends or clan members, these are just random people that I notice on every day, and they are playing for hours a day. I do not play WoW, I rarely play LoL, so I am not seeing the two most played games, but I am seeing the third most played PC game, CoD4, and people are on it every day.
It is another myth that PC gaming is less popular than console gaming, and that PC gaming is dieing.
How many console exclusives are there really to show that "devs don't make PC games"? Halo 3, reach and ODST, GoW 2, God of War, MGS. These make up so little play time by people. The bigger titles, CoD, MoH,GTA, every one of them is on PC.
Also, consider sales of console exclusives, they are low. There are some exceptions to this rule, for instance Halo and Gran Turismo, but compare this to PC exclusives, or games released on both platforms, and the console exclusive account for so few sales.
As for piracy, my window cleaner told me how to play pirate games on my 360. That is how difficult it is to play pirated games on the 360. Once again, another myth.
DX10 was a bit of a joke, however DX10.1 wasn't. What it did was make DX much more efficient, as well as more certain features, to be included, certain features that the 360 can not use. For instance, MSAA. This allows for much prettier games, without a huge drop in performance.
What you have just said, though, is true, and there is a reason. Compare PC games that feature both, and you can see a difference, however, console games, no, and it is down to economics. It takes far too long and costs far too much to make the same game twice, hence porting, and when you port a game, you are restricted by the now hugely outdated consoles you are originally coding for.
So, what we are seeing is quad and hex core CPUs not being touched, because the 360 only features a tri-core CPU. We aren't seeing tesselation being used fully, because the 360 doesn't support it because it doesn't have DX11 support. We aren't seeing much more detailed textures, because the 360 simply isn't powerful enough.
So, saying a game is DX10, is really just a marketing scheme, because you are right, the difference, isn't. Compare though DX10 to DX11, you are seeing noticable difference. Compare, then, DX11 to the ancient DX9 of the 360, and they are two different beasts.
Thanks to console gaming, and thanks to the majority of companies trying to make more money by being able to release games on both consoles and PC, we are seeing hardware from 2011 being held back by hardware and software from 2004. It isn't that the 360 is magic and able to keep up and look amazing, it is that the potential that the PC has isn't being shown because of the pathetic performance the consoles have in comparison.
bigfella covered the DX10/11 games point
All depends on how much you are willing to spend on a PC. If you have a £600/$800 range, you will beat the Xbox 360 and play Crysis 2 in much higher detail, and faster. If its a bit lower (Say £400/$500,$600) You can still do it, just need to turn graphic settings down a tad. But even so, PC gaming is free (On most games) and usually cheaper. So even having a £200/$300 console, You will probably spend less than that buying games for your PC than your Xbox 360. After time you could be spending around £1000/$1500 for games AND your xbox 360. Get where Im going?
For £450 I built a system for a client last week that is able to play every single game currently out on high settings. You don't NEED to spend massive amounts.