I remember recently reading about how old tube TV's worked. They would fire every other line of pixels and have 2 separate videos running at 15fps each but switching off. When combined together and with a delay they would form a seamless picture.
Could this somehow be applied to video rendering? Since many monitors have a high resolution, you could do exactly that. Every other frame would render an opposite line. Wouldn't this allow you to run graphics at half the required bandwidth as normal. This might cause some weird graphical issue I'm not thinking of and you'd have to make sure that pixel would stay lit as the one on the opposite line would be rendered.
Am I insane, thinking of a already butchered idea, or what?
Could this somehow be applied to video rendering? Since many monitors have a high resolution, you could do exactly that. Every other frame would render an opposite line. Wouldn't this allow you to run graphics at half the required bandwidth as normal. This might cause some weird graphical issue I'm not thinking of and you'd have to make sure that pixel would stay lit as the one on the opposite line would be rendered.
Am I insane, thinking of a already butchered idea, or what?