Best Gaming/Ultra Wide Monitor for 2080 RTX Super?

Codeguru

Member
Let me start off by saying I don't know what the hell is going on with these. There's like 500 million options. People say 2080 RTX Super is good for 144mhz and some say otherwise. I also day trade so I was looking for a nice big ass, ultra wide monitor to keep all the charts I could on screen. But my main concern is gaming. My current 1920 x 1080 monitor is fine, but I'd like to get an upgrade to match better with my GPU and keep everything looking good. Plus, I can repurpose this current monitor to my work computer so I have two screens to actually see what I'm coding. Any advice is appreciated.
 

Darren

Moderator
Staff member
I would highly recommend something curved for anything over 27", particularly ultrawides.
 

Okedokey

Well-Known Member
Thank you for your valuable insight.
27" is way too small for curvature. Even 34".

But generally, curved screens have issues:
Most curved use VA panels, not IPS, = crap colours and blacks
Curved screens warp what's shown at the edges
Can only be viewed by one person at a time
Terrible when used for longer viewing distances from the screen
 

Darren

Moderator
Staff member
27" is way too small for curvature. Even 34".

But generally, curved screens have issues:
Most curved use VA panels, not IPS, = crap colours and blacks
Curved screens warp what's shown at the edges
Can only be viewed by one person at a time
Terrible when used for longer viewing distances from the screen
Ok that's some actual input rather than "x sucks". Thanks.

I'll agree IPS is superior. My ultrawides definitely took a hit to color when I switched from IPS, but for the cost/features this is worth it depending on the person.
Not sure what you mean about edge warping, if you're in the right viewing spot, this isn't an issue.
One person at a time isn't an issue, it's a computer screen not a TV, but this depends on the use case.
Longer viewing distance? Why are you trying to have TV use cases for a computer monitor that is going to be used by one person at a close sitting distance?

Once I got used to my ultrawide, I would say normal flat 16:9 monitors over 30" look like they're peeling away from me, but this is just a matter of what you're used to. 27" 16:9 probably doesn't need a curve, but I'd say pretty much any ultrawide does, but this is preference really.
 

Okedokey

Well-Known Member
Been using ultrawides since 2010, curvature is a gimmick, cause more trouble than they're worth, and are not necessary until you get much larger than even 34". The gigabyte above is a fantastic monitor, blows that lenovo crap out of the water.
 

Darren

Moderator
Staff member
Been using ultrawides since 2010, curvature is a gimmick, cause more trouble than they're worth, and are not necessary until you get much larger than even 34". The gigabyte above is a fantastic monitor, blows that lenovo crap out of the water.
Lol why are you having a go at my personal monitors. Work paid for these. I use them for work. I'm not a photographer or even really a gamer these days. Get off your high horse man.
 

Intel_man

VIP Member
I've got both a curved and flat 34" ultrawide.

I started with a LG 34UM88C-P (flat 34" ultrawide) and used that for many years before moving to a LG 34GP950G-B (curved 34" ultrawide).

It took some time to get used to the curve as my primary. It's not as big of a problem now as it was when I transitioned.

Overall, I'd say the choice between curved and flat isn't as big of a deal as it's being made to be. I'd be more focused on the panel type, colour accuracy, refresh rate, variable refresh technology, etc... Essentially everything else about the monitor.

I can say with personal experience, the 34GP950G-B is fantastic for your typical gaming experience. The only con (apart from its price) is the insufficient amount of local dimming area/zones to really get that contrast to pop without having the edge lit banner glow becoming distracting in low light environments.
 

Okedokey

Well-Known Member
Lol why are you having a go at my personal monitors. Work paid for these. I use them for work. I'm not a photographer or even really a gamer these days. Get off your high horse man.
Because your experience is limited.
I've got both a curved and flat 34" ultrawide.

I started with a LG 34UM88C-P (flat 34" ultrawide) and used that for many years before moving to a LG 34GP950G-B (curved 34" ultrawide).

It took some time to get used to the curve as my primary. It's not as big of a problem now as it was when I transitioned.

Overall, I'd say the choice between curved and flat isn't as big of a deal as it's being made to be. I'd be more focused on the panel type, colour accuracy, refresh rate, variable refresh technology, etc... Essentially everything else about the monitor.

I can say with personal experience, the 34GP950G-B is fantastic for your typical gaming experience. The only con (apart from its price) is the insufficient amount of local dimming area/zones to really get that contrast to pop without having the edge lit banner glow becoming distracting in low light environments.
Yeah man, I have 3 of these. Had the original 34UM95 back in the day. Seen plenty of both curved and flat. Regarding the colour accuracy, you wont get that with curved for reasons (see physics). That's my point. 10 bit colour is a massive improvement over standard.
 

Codeguru

Member
Damn, you guys had a rumble. Went with the one you linked, but the curved version cus I'm a douche bag, apparently. Also it's 34" so it technically meets your minimum width to curve it up.
 

Darren

Moderator
Staff member
Damn, you guys had a rumble. Went with the one you linked, but the curved version cus I'm a douche bag, apparently. Also it's 34" so it technically meets your minimum width to curve it up.
Lol that's just how it goes sometimes. I personally like curved, some clearly do not, and I'm not experienced enough to have a valid opinion it seems. :D
 

Intel_man

VIP Member
Regarding the colour accuracy, you wont get that with curved for reasons (see physics).
That's really a non issue with IPS. Colour accuracy doesn't go out the door with a 1900R curve on an IPS panel.

10 bit's great when you have 10 bit content to consume.
 

Okedokey

Well-Known Member
That's really a non issue with IPS. Colour accuracy doesn't go out the door with a 1900R curve on an IPS panel.

10 bit's great when you have 10 bit content to consume.
Nonsense. Please do some more research. YT, games and a lot of other content is already down-scaled by the display driver to be 8 bit. The content can be much higher than that already (10 bit / 12 bit). In fact most is. You're simply enabling a higher bit rate that is already available, but borked by the Windows and driver restrictions. If you think it makes no difference, then wow. In terms of the physics, for the curve, please re-review your basics.
 
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