nVidia 8800 GTS or GTX?!

chipnibbles

banned
I bought a new system and actually bought an nVidia 8800 GTS and had it on order until I was reading the system requirements for Crysis that will implement DX10. In a Crysis forum, I asked if my system would run Crysis alright with my configuration and they pretty much told me it would run at high graphics settings but probably not max. After I saw some of the Crysis trailer videos, I definitely wanted max.

I cancelled the order for the GTS, because I wanted to get the GTX. I was reading the cnet review which covered both:

http://reviews.cnet.com/Nvidia_GeForce_8800_GTS/4505-8902_7-32143069.html?tag=also

Question is should I wait the the 8800 Ultra? I've read it's only 10-15% faster than the GTX for a LOT more $$$$. Guys think the GTX is a good practical buy? :eek:
 
It's senseless to buy a card now when you want to play a game that wont be out for months. If you want to play it on max settings, wait until the game comes out (or right before), and buy a high end card then. There will be more to choose from, and they will be alot cheaper.

Besides, there have been mixed reviews saying that even dual 8800GTX's cnat run it on max, while others say an 8800GTS should. So wait for it to come out and see some benchmarks, then decide.
 
That's true and it'll work unless you're a techno-savvy impatient. I guess patience really is a virtue.

Also, with the high-end cards. Do they have a physics engine built into them already or do you need to buy an additional one?
 
BTW, you're right about the cards being cheaper. I've heard that all the nVidia cards will drop in price once ATI comes out with their new DX10 cards. nVidia right now has a monopoly on them and can charge lots of money.
 
The 8xxx series does have physics capabilities, but so do other cards, they just cant perform as much. Which is where physics cards come in.

I didnt know Crysis was that far out, but if it's not coming out until September, then it would be pointless to buy a card now for it. By early September nVidia and ATI will probably have new cards out anyways, and the 8800Ultra could even be half the price it is now.
 
Yes Crysis has a built in physics engine. It will not support any sort of Physics Processor such as the AGEIA PhysX

It says that here
http://en.wikipedia.org/wiki/Crysis
http://www.gamespot.com/pc/action/crysis/news.html?sid=6163791

It won't support that physics card? First, how do you know? Second, what kind of card are you supposed to buy then??? :confused:

I know that CryTek has their own dazzling physics engine but that is in the Crysis computer gaming model. It has nothing to do with hardware. Just like Vista coming along with DX10. It seems that CryTek supplements the game itself, but if you really wanted ultra-high graphics, an actual physics card would supplement the GPU. Since I'm new to the physics card bit, I'll have to do some research.

These are the unknown (guessed) Crysis system requirements:
-- note that they are over a year old, I think before 8800 GTX came out--

http://www.crysis-online.com/Information/System Requirements/
 
Last edited:
It won't support that physics card? First, how do you know? Second, what kind of card are you supposed to buy then??? :confused:

A physics card is something different then a graphics card. Crysis won't support a physics card because it will have it's own physics generator built into the game, so another one in the form of a card isn't compatible.


Also, you've been posting alot in a row, you might want to use the "edit" feature, rather than triple-posting. :)
 
See the article states:

We have already implemented within CryEngine 2 our multicore technology, so out of the box Crysis does configure itself toward single-core, dual-core, quad-core, or multicore configurations alongside DX9, 10, XP, Vista, 32 bit, and 64 bit. We do not plan to use physics processors at this stage, though, since we did not see the direct beneficial impact in our software. Our in-house physics engine runs fast enough and spreads over multicore CPUs if needed to make Crysis a next-gen experience on that front.

That was development AT THAT TIME, but if the developers know that they could use a physics card by the time it's released, then maybe you have a super-ultra graphics capability. Guess we have to wait and see. Now I'm going to hold in buying a GPU until the DX10 games start becoming mainstream.
 
See the article states:

We have already implemented within CryEngine 2 our multicore technology, so out of the box Crysis does configure itself toward single-core, dual-core, quad-core, or multicore configurations alongside DX9, 10, XP, Vista, 32 bit, and 64 bit. We do not plan to use physics processors at this stage, though, since we did not see the direct beneficial impact in our software. Our in-house physics engine runs fast enough and spreads over multicore CPUs if needed to make Crysis a next-gen experience on that front.

That was development AT THAT TIME, but if the developers know that they could use a physics card by the time it's released, then maybe you have a super-ultra graphics capability. Guess we have to wait and see. Now I'm going to hold in buying a GPU until the DX10 games start becoming mainstream.
Oh darn :(
 
I read the review you posted up and noticed this: "The GTS requires only a single connection to your power supply; the GTX needs two"

Can someone explain this please.

Apart from sucking power out of the PCi-e slot both cards require additional power from the PSU, in the form of a six-pin molex connection that will come with the card. The GTS requires one while the GTX requires two.
 
Back
Top