hi im just interested to find out how many people have had problems with this game crashes during loading , freezing at begining of levels and if so has anyone found a fix
I've found that you need to run it with settings on medium, otherwise it will freeze in the game. And for me, unless its on medium with AA off, it will freeze.
But I still get crashes every now and then when it's loading or when i switch weapons or something. I hope they come out with updates to fix it.
i only had isses when i took my single channel ram out to make it 1 gig of dual channel then i was getting errors like there's no tomorrow but when i put back the 768 mbs of single channel then it works fine
From what I hear it's a memory problem, and it's much worse when graphics are on high (on some PC's). As I said, hopefully they'll release an update to fix it, since it is a brand new game.
personnaly i think to release a game that is proving unplayable is a sign that ubisoft only care about the profit line and not the customers if the specified game requirements stated are followed when purchasing a game then it should work well enough to be played expecialoly as this game with steam takes hour or more to to install .
Updates to Dark Messiah Might and Magic Single Player have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Dark Messiah Might and Magic Single Player
Totally redone the way AI Misc & Combat speech were managed to avoid a lot of stuttering
Fixed a walkthrough stopper bug in Chapter 04 regarding spawning of Necroguard, if you had moved crates on their spawn point
Now "Medium" is correctly defined as the recommended Texture level of detail for the smaller PCs
Crash fixed on Save/Load if player has an object in their hands
Health and poison effects are no longer displayed during credits
Player's hands don't appear behind the credits when you combine the Skull of Shadows with an equipped spell
All game menus are hidden when a video starts
Problem fixed when the player tries to switch between Xana mode and an equipped scroll
Indestructible shields are now really indestructible
Crash fixed when the player tries to throw a dagger, then immediately jumps and parries
Crash fixed when the player tries to switch between casting a fireball and taking an object
The DM fonts now support all Eastern European languages
Bug fixed. Player cannot re-use a scroll multiple times after switching to Xana mode
Saving is now disabled during end game credits to avoid system anomalies
The player now dismounts correctly from the top of ladders, even when moving backward
Leanna no longer shows the wrong animation when exiting from the giant spider's lair
Fixed a bug that could occur when saving a game at the end of level 12_A. The chain that allows you to exit from that part of the level won't be shortened (unusable) if you reload at this point
Instantaneous spells (Magic Protection, Heal, Wizard Eye) no longer break other spells like Firetrap
Climbing NPCs can't be charmed and fall if shrunken
Bug fixed that allowed player to break the planks from the last house of the l07_a without being inside the house
Bug fixed. When the player uses magic against Aratrok, his bodyguards now react
Fixed getting stuck on door on Level 11, when jumping on a rope attached to it
Fixed weapon being unequipped after jumping in certain conditions
Fixed when pressing E multiple time in certain conditions would quicksave the game
Fixed when pressing E very quickly to get his backpack back at a specific location, backpack was recovered but all objects were missing
Localization: while in game pressing esc and then switching to MP, the confirmation window was not translated
Fixed not being able to take any objects under certain conditions
Fixed game crash after de-equipping a weapon in certain conditions
Fixed a potential first person hands animation problems
Fixed being stuck sometimes in some specific locations close to stairs
Fixed looping dagger and staff sound when doing a power attack and parrying in the middle
Fixed some scrolls that could be used several times (much like a spell)
Fixed teleporting that could occur when using lockpick
Fixed Fireball staying stuck to the player until it explodes
Localization: German: fixed improper wall signs
Fixed the mission failed message not appearing when killing the wounded guard on the island
Fixed, shrunken enemies are now sensitive to melee weapon
Fixed a crash when killing a NPC with a fire weapon when he is knee deep in the water
Fixed Percy getting stuck in a window
Fixed Percy not reacting properly to certain players choice (avoiding spoiler)
Fixed a certain NPC (still avoiding spoiler..) still looking Alive when he is should be dead
Fixed invisible wall present on level 7
Fixed a crash when at the raggdoll in level 2 with a fire arrow spell
Fixed collision disappearing on Trap behind the barn after a reload
Fixed lockpicking becoming a weapon (melee animations played)
Fixed Lighting bolt scroll not working
Fixed issue with telekinesis not always working as intended
Fixed issues with "Adjust Brightness Level" still being in game after using it in the menu