Geforce 6vs7

Xycron

banned
what are the main differences between the geforce 6 and 7 series? any new technology? does any game, currently actlly RECUIRE a 7?
 
umm...off the top of my head, FEAR, because that game is VERY demanding.

edit: dam..i was beaten to it =P read the times...
 
System Requirements

MINIMUM SYSTEM REQUIRED:

Windows® XP, x64 or 2000 with latest service pack installed; DirectX® 9.0c (August Edition) or higher; Pentium® 4 1.7 GHz or equivalent processor; 512 MB of RAM or more; 64 MB GeForce™ 4 Ti or Radeon® 9000 video card; Monitor that can display in 4:3 aspect ratio; 5.0 GB free Hard Drive Space for installation; Additional hard drive space for a swap file and saved game files; 4x CD-ROM drive; 16-bit DirectX® 9.0 compliant sound card with support for EAX™ 2.0; Broadband or LAN connection for multiplayer games; Mouse; Keyboard



RECOMMENDED HARDWARE:

Pentium® 4 3.0 GHz or equivalent processor; 1 GB RAM; A 256 MB Radeon® 9800 Pro or GeForce™ FX 5900 or equivalent supported DirectX® 9 compliant video card with hardware T&L and pixel shader 2.0 support; Sound Blaster® X-Fi™ series sound card



SUPPORTED CHIPSETS:

ATI™ Radeon® 9000 Series, Radeon® 9500 Series, Radeon® 9600 Series, Radeon® 9700 Series, Radeon® 9800 Series, Radeon® X600 Series, Radeon® X700 Series, Radeon® X800 Series, Radeon® X850 Series

NVIDIA® GeForce™ 4 Ti series, GeForce™ FX 5900 series, 6600 series, 6800 series, 7800 series

Straight from the FEAR website. You definetley don't need a 7 series. But it sure would be nice:).
 
i have a 7800gt and can max fear, save for soft shadows. as far as it being the most graphically demanding... not in my case. quake 4 - ultra settings, 16xaa, 1080x768 with vertical sync on (eliminate the awful tearing) destroys my system.
 
Modoman said:
i have a 7800gt and can max fear, save for soft shadows. as far as it being the most graphically demanding... not in my case. quake 4 - ultra settings, 16xaa, 1080x768 with vertical sync on (eliminate the awful tearing) destroys my system.

Well then you must be pushing nice frames, if you experience tearing and must hold them back by enabling VSync.. :)
 
what exactly is Vsync? ive heard it before must time away from this forum took the definition from me????:(
 
All I know is that is helps prevent ripping, and I'm not completely sure about that. Hopefully this little bit of information will tie you over till someone who knows better posts :)
 
Xycron said:
what are the main differences between the geforce 6 and 7 series? any new technology? does any game, currently actlly RECUIRE a 7?

ofcourse no game requires a GeForce 7 grafics card yet. simply because the game wouldnt get sold then.
 
v-sync synchronizes the fps and the monitors refresh rate. if you are pushing 60 fps but your refresh rate is 75 for example, you will get tearing when the 2 are out of sync, unless you reduce your refresh rate to 60 or enable v-sync. but v-sync can rob a lot of fps :\
 
Xycron said:
Prabally a 6200, or maybe a 6600, but definatly not a 6800.


Try and shoot for at least a 6600, a 6600 GT would be an even better choice as it could run most games with decent frames. I haven't been enthralled with my 6600, and am planning on buying a 6800GS soon. $150 can get you a 6600GT, maybe even less, and I'm sure its worth the extra if you plan on gaming.
 
sure a 6600 can handle most games out there...but you'd get pretty cruddy frame rates. I mean my friend has a fx5700 and it runs most games..but it surely doesn't outperform my other friends 7800gtx or x850xt pe. I'm not saying you should buy the best stuff out there, but definetly go with a card that you can stick with for a while and won't be dissapointed with.
 
Modoman said:
v-sync synchronizes the fps and the monitors refresh rate. if you are pushing 60 fps but your refresh rate is 75 for example, you will get tearing when the 2 are out of sync, unless you reduce your refresh rate to 60 or enable v-sync. but v-sync can rob a lot of fps :\

I think V-synch works the other way - if your refresh rate is 60 and your graphics card is giving 75 fps, your graphics card will start drawing the next frame before the previous one has been displayed. V-synch will force it to wait.

Turning V-synch on can also reduce your framerate even if your not hitting your monitor's limit. To get reduce the tearing without v-synch either increase your monitor's refresh rate (if possible) or turn up your graphics settings

From neoseeker.com:
Frame rates will appear higher with vsync off but the amount of information displayed is limited by your monitor in that instance. A monitor with an 85 Hz refresh rate will only display 85 frames per second even if the videocard is rendering 400 frames a second. The visual quality may decline as a result also because some frames could be skipped as a result of excess rendering so the interpolation between the first frame and the next frame displayed could be off resulting in 'tearing' or jerkiness.
 
ceewi1 said:
I think V-synch works the other way - if your refresh rate is 60 and your graphics card is giving 75 fps, your graphics card will start drawing the next frame before the previous one has been displayed. V-synch will force it to wait.

Turning V-synch on can also reduce your framerate even if your not hitting your monitor's limit. To get reduce the tearing without v-synch either increase your monitor's refresh rate (if possible) or turn up your graphics settings

From neoseeker.com:
Frame rates will appear higher with vsync off but the amount of information displayed is limited by your monitor in that instance. A monitor with an 85 Hz refresh rate will only display 85 frames per second even if the videocard is rendering 400 frames a second. The visual quality may decline as a result also because some frames could be skipped as a result of excess rendering so the interpolation between the first frame and the next frame displayed could be off resulting in 'tearing' or jerkiness.
same difference. it works both ways, more fps & less hz, or more hz and less fps. the KEY is, OUT OF SYNC :)
 
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