I need a strategy game

Ankur

Active Member
I was going to buy simcity but the online DRM and bugs made me not buy it. I am looking to buy new game, need advice, I am not quite aware of latest games. I don't want an FPS, I had too much of it. Please feel free to suggest.
 
CoH2 which is coming out shortly.

If you have not played CoH, in the meantime as the game is not out yet, you could buy the first for very cheap and play through it.

It isn't a city builder like Sim City, but is an RTS and an extremely good one at that
 
Age Of Empires III
Europa Universalis III
Crusader Kings II
Total War serie
 
Crusader Kings 2,
Victoria 2,
Hearts of Iron 3,
Tropico 4,
Civ 4 with/without mods,
Sins of a Solar Empire,
Anno 2070,
FTL,
SimCity 4,
Total War series,
Supreme Commander,
Supreme Commander Forged Alliance,
Supreme Commander 2 (shit compared to the first and it's expansion though)
Dawn of War Dark Crusade,
Dawn of War 2,
Worms,
Nexus: The Jupiter Incident,
Command and Conquer Red Alert,
Company of Heroes,
DEFCON,
A game of Dwarves,
Dungeon Keeper 2.
Galactic Civilizations 2 + all expansions
Civ 5
Blood Bowl
Stardrive
Master of Orion 1 or 2
Master of Magic
Heroes of Might and Magic (any)
Cities in Motion 1 or 2
Star Ruler
Endless Spce ( I thought it was shit originally but it may have changed now)
Warlock Master of the Arcane
Elemental:Fallen Enchantress - expansion comes out soon too
Age of Empires series
Age of Wonders:Shadow Magic
 
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Age of Empires III, and Age of Empires II HD which came out today. There's also Age of Empires Online, Starcraft II, and Warzone 2100 (free).
 
Um, idk what you think an RTS is, but it definitely plays like an RTS.

Starcraft 2 uses build orders, is fast as hell, relies on you mashing keys to be as fast as possible. Apart from Warcraft 3 it's the only game that uses that system.

It is an RTS, what i should have said that it's very different than other's of it's genre
 
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Welcome to high level RTS play ;). C&C is the same, you have set tactics that work, you pump out units and buildings as fast as you can, so is CoH, SC1, AoE...they are all the same.

SC2 is all about micromanagement and how fast you can progress, as is any RTS, APM is a good indicator of that, as it is in any RTS. I don't know the point you are trying to make, but you are explaining how every RTS works by saying that SC2 uses build orders and the faster you do it, the more likely you are to win
 
Welcome to high level RTS play ;). C&C is the same, you have set tactics that work, you pump out units and buildings as fast as you can, so is CoH, SC1, AoE...they are all the same.

SC2 is all about micromanagement and how fast you can progress, as is any RTS, APM is a good indicator of that, as it is in any RTS. I don't know the point you are trying to make, but you are explaining how every RTS works by saying that SC2 uses build orders and the faster you do it, the more likely you are to win

Maybe i'm being an idiot, but i hate the idea of build orders, doesn't it take away the whole 'strategy' part of the game, where you are just working out which build to use rather than what to actually do :S That's why I love strategy games, because i have to think and make a plan of action, I don't want to use a pre-made plan of action that's supposedly the best. Where's the achievement in that?

Maybe it's cause i'm not a competitive person and always play singleplayer now that I think about it :P
 
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Maybe i'm being an idiot, but i hate the idea of build orders, doesn't it take away the whole 'strategy' part of the game, where you are just working out which build to use rather than what to actually do :S That's why I love strategy games, because i have to think and make a plan of action, I don't want to use a pre-made plan of action that's supposedly the best. Where's the achievement in that?

Maybe it's cause i'm not a competitive person and always play singleplayer now that I think about it :P

No, because there is not just one build order and because you have to react to what the opposition does. Whilst you can loosely do a tech strategy, if your opponent goes for an early mass attack, you have to spend some resources on repelling it, taking resources away from your tech rush
 
Starcraft 2 uses build orders, is fast as hell, relies on you mashing keys to be as fast as possible. Apart from Warcraft 3 it's the only game that uses that system.

It is an RTS, what i should have said that it's very different than other's of it's genre

Sounds like all the AoE games to me, especially when you play with other people online.
 
Fair enough I was wrong, I still think it's more fun to do everything on the fly though without build orders :P
 
Are you talking about instant units and not waiting on things to complete?

No i mean, just playing a game and deciding for yourself what to build next and what to attack with on the fly, rather than being like 'ill build this and this and this and then do this and this'
 
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