Intel CPU Design Flaw

Origin Saint

Well-Known Member
Woke up today to one of my good friends who just bought a i5-8600k expressing a bit of...concern. There's been a ton of articles going around about a flaw in Intel's kernel memory paging system allowing for entry into the stored data, and as a result (since a simple micropatch can't fix it), it's going to take a "Up to 30% reduction in performance as a result to fix the issue".

PCGamer here seems to believe the issue will not affect gaming, ala some research and testing done by Openbenchmark.org on Linux which is currently the only OS with any patches for this in places other than Windows beta clients I believe.

Thoughts?

Here's some article dumping for easy access:

http://www.pcgamer.com/serious-inte...-but-probably-wont-affect-gaming-performance/

https://www.reddit.com/r/buildapc/comments/7nptsc/intel_cpus_to_receive_a_530_performance_hit_soon/

https://www.techspot.com/news/72550-massive-security-flaw-found-almost-all-intel-cpus.html

https://hothardware.com/news/intel-cpu-bug-kernel-memory-isolation-linux-windows-macos

https://www.theregister.co.uk/2018/01/02/intel_cpu_design_flaw/
 

Origin Saint

Well-Known Member
Will have to wait until the patch is out and what computations it affects.
According to all information presented, the patch is only intended to affect syscalls that relate to context switches, hence why things like HVRs and VMs and cloud computing centers are the main victims here, but there's also the point to be made in the gaming realm that while the Linux testing shows barely a measurable difference, I believe DirectX and such performs more syscalls than what you'd find in a Linux system.

EDIT: Some Windows benches in:

https://www.hardwareluxx.de/index.p...er-sicherheitsluecke-im-prozessor-design.html
 
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