LAN internet.

Schools dont use gigabit internet connections, you're probably referring to the actual LAN speed.

that is not totally true, i know of some school systems that run on their own fiber at very high speeds. Universities, espeically like Berkley, have OC lines all over the place.

Some schools run DSL or Cable. My highschool ran off a T1 and I was in high school 10 years ago
 
that is not totally true, i know of some school systems that run on their own fiber at very high speeds. Universities, espeically like Berkley, have OC lines all over the place.

Some schools run DSL or Cable. My highschool ran off a T1 and I was in high school 10 years ago
Im sure colleges use that, since there are alot more computer users. But im referring to elementary and middle schools, where he is from.

Any other ways for me to get every single client fast 6meg internet?
The only way I can think of is to get seperate modems and pay for multiple 6Mb connections.

But why do you want everyone to have a 6Mb connection when you can play online games with a 256K connection with just as low ping as a 6Mb?
 
If you are truly worried about it, get a decent router that supports third party firmware and set up a QoS for applications and gaming restrictions that enforce that each client get equal bandwidth. Or, just don't worry about it and try it out to see if it actually makes a difference. All the rendering is done on your rig, the only info sent from the client to the server is packets of text informing the server how the client is interacting with the game.
 
I just want fast internet.
And having my router connected to my switch would give everyone ... 256k?

No, as I said earlier, a switch or router doesnt split up the internet speed evenly among all the users. It lets each user use however much they need.

So if you are downloading large files, you may use up 90%+ of the bandwidth, and the other 5 people on the network will use the other 10% for low tasks, like web browsing or e-mail.
 
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