Making a game

Apokarteron

banned
I'm thinking of making a game.
If I create a city say and a character using Maya 7, how do I then make the character do the walking animation and walk forwards whenever I press Up?
 
This is not an easy task by any means. First you have to create your character, then make a rig (skeleton) for it, then you have to "skin" the rig to the character and make deformers so that the polys will deform in the right way. Then you have to make a walking animation for the character. After that you have to have a game engine execute the animation every time you press a certain button. And making a natural looking animation is not easy.
 
Last edited:
mrjack said:
This is not an easy task by any means. First you have to create your character, then make a rig (skeleton) for it, then you have to "skin" the rig to the character and make deformers so that the polys will deform in the right way. Then you have to make a walking animation for the character. After that you have to have a game engine execute the animation every time you press a certain button. And making a natural looking animation is not easy.

I can do all that, but what I can't do is make the character walk forwards when I press a certain key (like 'W' or UP)
 
Maya 7 is not a game engine, it's a 3D modelling/animation program, very versatile and has a lot of good features. I use it too and I love it.

Apokarteron:
Well have you rigged and animated them? Cause after that it's time to hunt down a good freeware game engine. But first you have to decide whether you want to use OpenGL or DirectX.

EDIT:
Here is a nice open source game engine which can have several physics engines integrated, has DirectX implemented and features some nice shaders like water etc.

Oh and Apokarteron do you have X-Fire? Cause I could help you faster via X-Fire.
 
Last edited:
Back
Top