A 32 Bit OS will see 4GB, and the seeing only 3.5 GB statement is false. The PC will see 4 GB including vRAM, so if you have a 1 GB GPU, you will have 3 GB of physical RAM. A 2 GB GPU will make windows only see 2 GB of physical RAM. And a 128 MB GPU will let a 32 Bit OS see 3.8 GB, etc. etc.
A 32 Bit OS will see 4GB, and the seeing only 3.5 GB statement is false. The PC will see 4 GB including vRAM, so if you have a 1 GB GPU, you will have 3 GB of physical RAM. A 2 GB GPU will make windows only see 2 GB of physical RAM. And a 128 MB GPU will let a 32 Bit OS see 3.8 GB, etc. etc.
It'll see 4GB huh? Tell that to my old socket 939 board with 4GB of RAM and Win7Pro x64. It only sees 2.75GB.
Do you have memory remapping enabled?
Also, you are talking about system ram, unicorn is talking about address space.
I've done the whole memory remap thing. I actually get more ram with it enabled than disabled.
All 32 bit systems can hold 4gigs of ram , But will only show 3.25 gigs of ram...
But will only show 3.25 gigs of ram...
It doesn't apply to all.
If you are using Windows XP/Vista/Win 7 / Win 8 ... Is that better !!!!
The memory remapping etc is a trick only as it simply makes memory addresses available through virtualisation or over committing.
I'm not sure what you mean by that, but remapping makes it possible to address the overlapped region of system ram. It will be addressable above 4 G. So any OS that can go beyond 4 G can get to it. With 4 GB installed, 4 GB will be usable.