Lots of units causes lag

VpS_Serenity

New Member
Hey,

I was wondering if anyone could tell me why my comp lags when lots of units/towers are running at same time?
Like if playing Warcraft 3: TFT, with lots of units/towers attacking it starts lagging alot. Or Saint's Row 3 when flying and there are lots of buildings, it lags as well.

OS: Win 7 64-bit
Graphics: GeForce GTX 570 (NVidia drivers up-to-date)
RAM: 6GB
Stable internet: 30/30
Processor: AMD Athlon(tm) II X4 630, 2,8GHz (quad-core)
DirectX: 11
Mouse: Razer DeathAdder (probably irrelevant, but did cause lag problems for HOMM: VI for having too high DPI - lol)
Power supply: Seasonic S12II-620 80 Bronze 620W

I want to know what part is causing this, because I played with a friend, with the pc: Computer, and she didn't lag the slightest, while i was getting quite heavy lags.

Any help is appreciated
 
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That should be plenty strong enough to push the video card. Are you using the latest drivers?
 
I'm quite sure, i update graphic drivers yesterday. Perhaps other drivers might not be up-to-date since when i find a program for updating drivers, something mess up because of updating sound driver or something like that.
Is there any program you could recommend for updating (ALL) drivers? Then i'll go ahead and give it a shot :)
 
only other thing coming to mind is the processor, which although it isn't a great gaming one, it should still be able to do plenty well in those games. You do have both pci-e power cables in correct?
 
Now it's probably just a question of desperation, but could the 6mb of ram be too low for lots of objects, or the monitor? >.< I really want to solve this problem ._.
 
That kind of processing power is related to the speed of the drawing in the game. This particular task is handled by the CPU. You will notice during these times your CPU is maxed. 2.8GHz is slow these days and the IRC for AMD CPU's are not great. You will get improvement by overclocking your cpu.

One thing you can try to do is to use the nvidia control panel 3D settings for the games you lag in to increase the number of pre-rendered frames. This will put more of the workload on the GPU rather than the slower, less effective CPU. Experiment with that.
 
Ugh, I gotta be honest and say I have no experience with overclocking at all, but I'll try out the Nvidia settings and see if it helps anything at all.
I'll inform you how it goes with the Nvidia settings.
 
Yeah hey mate, as I thought, its not going to be a miracle improvement. At the end of the day, you should do some benchmarking using your games and synthetic benchmarks such as 3DMark11.

Learn how to properly overclock that CPU and motherboard and you will probably get a big boost. You need to to it incrementally and slowly, monitoring temperatures with software and testing effectiveness with the benchmarks and games.

I think you will find you could get that CPU easily to 3GHz which may make an improvement but google your CPU and board overclocking and you will see what is achievable.

Essentially your CPU is bottlenecking during particle physics requests in game. You could confirm this view by turning of post processing and turn down setttings to medium and see what your FPS does. You may find that turning off one simple setting will increase your FPS by 10 or so.
 
I tried to set the pre-rendered frames to 0, and the lowest i got so far is about 7 FPS, yet it was kinda playable, it wasn't like the game stucked up for couple of seconds before changing frame.
The load time of the map i tested, i usually have 7-8 sec load time, after changing settings i got it all the way down to 5.58 seconds, so it did improve in some way. But i probably need to overclock the cpu or something to increase the fps any further, right?

Honestly i have no clue what I should do with the 3DMark11, and overclocking the CPU, could you perhaps tell me how or do you know a good tutorial? The ones i found didn't do much but lead back to benchmark tests.
 
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This has gotten quite annoying, I wanted to warm up for Diablo 3, by playing Diablo 2, and even in Diablo 2 when quite some monsters enter screen, it lags, and that's a game with very low requirements, so something is very wrong with some part, that causes lag in any game with lots of creeps/monsters. I don't want to experience this in the upcoming Diablo 3, so if anyone could help me before the release, i'd be very pleased
 
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