Perfect Crysis Settings - DX10

Yeah but its nice that he can get roughly 20-30 of those per second. But you are right about it looking the same at 1 FPS. If it was a video of the game though it would look more like a slide show then a game.:D(Dont wanna start a fight or anything...:))
 
My perfect settings are forcing DX9, and having it set to high initially, and inputing these settings manually into the console, or a system.cfg file:

r_UsePOM=1
r_sunshafts=1
e_water_ocean_fft=1
q_Renderer=3
r_colorgrading=1

I have it set to 1440x900 and it looks great and I get 30+ FPS most of the time. I will post some screens of those exact settings in my "crysis screenshots" thread.
+1

Those are great settings to have them on.
 
speaking of crisis, is it going to come out on the 360?

Where did you hear that? I mean I've heard the rumors, and the wishes, but never anything solid. If it did come to console, it would have a development time almost as long as the PC version, imo, they'd have to to totally redesign everything to get it to work on console. It would have to come to the PS3 as well, to balance their budget.

Maybe.
 
Where did you hear that? I mean I've heard the rumors, and the wishes, but never anything solid. If it did come to console, it would have a development time almost as long as the PC version, imo, they'd have to to totally redesign everything to get it to work on console. It would have to come to the PS3 as well, to balance their budget.

Maybe.

i didnt hear anything... i'm just wondering if it is...
 
Ok, I read your post wrong. Still though, I really don't know. think of the RAM man, the ps3 has 512mb of shared memory, half video, half system. It would be a bitch of a thing to get Crysis to work copiously on that.. The processor and video card wouldn't be as big a hurdle though.

Who knows, only crytek.
 
Ok, I read your post wrong. Still though, I really don't know. think of the RAM man, the ps3 has 512mb of shared memory, half video, half system. It would be a bitch of a thing to get Crysis to work copiously on that.. The processor and video card wouldn't be as big a hurdle though.

Who knows, only crytek.

Are you kidding me? The original xboxs had 64mb of ram, and it was plenty for games. The 360s dont have to load a bloated OS and everything is optimized for it.
 
Yeah but how much RAM does an OS consume? You're telling me that when Crysis eats up 2 gigs of RAM this is Windows fault? uh-uh. Neither the OS or the processes running behind the scene are to blame, the reason console games games can run on such modest specs is because they were designed to do so. Crysis wasn't, hence why I said it would need a total redesign.

Anyways if it was so easy to port Crysis to the consoles, Crytek wouldn't be so adamantly undecided on the matter. The PC version of crysis has only sold 100,000 units since it's arrival, that's not just disappointing, it means Crytek is losing money. Consoles are inherently better at moving units, even bad console games can sell more than 100,000 copies in a month. Why not port if it's so easy? Because it wouldn't be easy and the amount of money spent to get it to a workable state would be considerable. That's not even bringing up all the sacrifices they'd have to make to put the console cryengine in a feasible position.
 
Yeah but how much RAM does an OS consume? You're telling me that when Crysis eats up 2 gigs of RAM this is Windows fault? uh-uh. Neither the OS or the processes running behind the scene are to blame, the reason console games games can run on such modest specs is because they were designed to do so. Crysis wasn't, hence why I said it would need a total redesign.

Anyways if it was so easy to port Crysis to the consoles, Crytek wouldn't be so adamantly undecided on the matter. The PC version of crysis has only sold 100,000 units since it's arrival, that's not just disappointing, it means Crytek is losing money. Consoles are inherently better at moving units, even bad console games can sell more than 100,000 copies in a month. Why not port if it's so easy? Because it wouldn't be easy and the amount of money spent to get it to a workable state would be considerable. That's not even bringing up all the sacrifices they'd have to make to put the console cryengine in a feasible position.
Wow, I just asked if it was coming out for the xbox. You dont have to get all religous on me. 512mb is plenty of space to run a game on a console. You dont have to load all the APIs and all the compatibility layer crap. And of course you would have to rewrite the game engine, x86 != power pc.

And just out of curiousity, why dont thy design games to run on modest pc specs :P
 
And just out of curiousity, why dont thy design games to run on modest pc specs :P

Because then hardware would have no reason to improve. Crysis ran on my old X800 fine when u turned the settings down to mostly low. You can't expect ancient gfx cards to run games forever. Though for those that dont have the latest and greatest, that is why they made the setting adjustable. When Doom 3 came out, it brought most high-end cards (at the time) down to their knees when you turned the gfx setings up but with them on medium-low I could easily run it on my FX-5200.
 
Just alittle edumacation, my friend. ;) Don't expect an answer/opinion, inflated as it may be, don't ask the question. You seem to have already devised your own conclusion anyway.

Crysis isn't your normal PC game. It's futurey man, want it on the console? Think just an engine revision will get it there? ok, whatever! Live in magical fairy land where unicorns shoot rainbows out of their butts, be my guest. :D
 
Because then hardware would have no reason to improve. Crysis ran on my old X800 fine when u turned the settings down to mostly low. You can't expect ancient gfx cards to run games forever. Though for those that dont have the latest and greatest, that is why they made the setting adjustable. When Doom 3 came out, it brought most high-end cards (at the time) down to their knees when you turned the gfx setings up but with them on medium-low I could easily run it on my FX-5200.

i remember when my X800XL was bought, on the box it said "built to play Doom3!".. it played it on high very well :P
 
i remember when my X800XL was bought, on the box it said "built to play Doom3!".. it played it on high very well :P

Well I'm sure it did but if you upped the resolutions and put Ultra Quality on with Antialiasing then even the 6800Ultra (best card at the time) would have troubles staying above 30-40FPS.
Regardless, the point i was trying to make was that games are made to cater to the best hardware available.

Crysis is a special case though since one of the objectives of Crysis was to push the limits of modern hardware, if you look at all of the other games that came out with Crysis (Call of Duty 4 for example) the other games had great graphics but played much smoother than Crysis.
 
Just alittle edumacation, my friend. ;) Don't expect an answer/opinion, inflated as it may be, don't ask the question. You seem to have already devised your own conclusion anyway.

Crysis isn't your normal PC game. It's futurey man, want it on the console? Think just an engine revision will get it there? ok, whatever! Live in magical fairy land where unicorns shoot rainbows out of their butts, be my guest. :D

I dont see how "if it is going to be released for a console" could get someone offended , but i guess if someone is looking to start a flamewar, they'll start one.
 
:confused: What are you talking about? Lighten up, I wasn't offended or trying to start a flame war, I was just blabbering.
 
When Doom 3 came out, it brought most high-end cards (at the time) down to their knees when you turned the gfx setings up but with them on medium-low I could easily run it on my FX-5200.

exactly what i tell people. that kind of stuff has been going on since the dawn of computer games. new hardware comes out, games come out to use that new hardware, people upgrade, etc, etc. its been going on for the past 20+ years and nobody has had a problem with it until now. its like as of 2007 people suddenly forgot how to upgrade there PCs. they get these new demanding programs (vista, crysis, etc) toss em on there old pc, and then cry when they don't work, blaming the game or the os.

one of the funnier things i saw on a crysis forum was somebody flipping out about vista AND crytek, bashing both to no end when he couldn't get crysis to work on his 'super powered high end machine' with vista. yea, he had a quad core, and 2x 8800ultras, but he only had 1gb of ram and was actually arguing the fact that there was no need to get more, completely ignoring anything anybody said and instead saying it was vistas and cryteks screwups. pretty much acted as if upgrading his ram would kill him.
 
No offense, but I wouldn't consider 20-30 FPS the result of "perfect" settings at all.

I won't be able to enjoy Crysis until next-gen video cards come out...
 
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