But realism often ruins games. The whole point of games is to offer entertainment. If they wanted to make everything realistic, every game would be hardcore, because there's no way in hell that you can get shot anywhere on your body that's unprotected and continue to run around and shooting/stabbing people.
To me (personally) I like realism in games, I mean, you can't have a perfectly realistic game otherwise once you die, that's it, you have to start again or something I don't know, but you know, bullet drop, wind effect etc etc. And not a health system where you come back to full health within second, the best health system is in AA3 where it actually depends where you get hit, if you get hit in a major artery you actually start bleeding and need someone to fix it and if you get shot in the legs you limp etc.
There are many accounts of people getting shot and still fighting, read the book (not watch the movie)
Black Hawk Down some people get shot 5 times and still fight. Adrenaline can make you go very far in combat.
Dude, the thing has the stopping power of a modern day assault rifle. You mean to tell me that an SMG with a 9mm round should have that kind of stopping power? Even the people who love WaW will tell you the MP40 is OP. You shouldn't be able to kill somebody across map with an SMG.
Ok don't know about the last part (never done WaW online) so I'm only going to comment on the first part.
A 9mm round is a bigger round than what m4/16's and most other guns that use that type of bullet (if my understanding is correct) since they use .22 caliber bullets (5.56mm). So essentially, yes they can have that type of stopping power.
ANYWAY from what I have seen of these guns, they should just be taken out, I mean, how many of them in the world would there be anyway?
It's supposed to be "Modern" Warfare. So in the game, how far do these things go?