7950gt - 8800

True, but some of those ultra's seem to be solid. But i wouldn't want a 50$ psu running a $400 video card... lol
 
I would wait, DX10.1 is coming out and the current cards will not support the new features it will use. But it will be backwards compatible with all of the current DX 10 cards.
 
I would wait, DX10.1 is coming out and the current cards will not support the new features it will use. But it will be backwards compatible with all of the current DX 10 cards.

That was rumor created by the inquirer. Microsoft actually came out and announced that current Dx10 hardware will be fully compatible with DX10.1. It was simply an API revision, or something like that. But still, I would wait as well, at least until december or january. There might be some new killer mid-high range cards out by then..
 
No, they are not sleeved. I'll take another look at possibly different ones.

Edit: on a second detailed look-thru, I would still recommend the corsair 520
 
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It says they're like, plastic coated or something, I want it to look neat too :D

Ok sure, thanks a lot for your help dude!
 
Yeah, they look very, very nice!

Would I be bettwe getting the 320MB or the 640MB, I have a 19" TFT @ 1280 x 1024, I was thinking that 640MB would be more future proof?
 
That was rumor created by the inquirer. Microsoft actually came out and announced that current Dx10 hardware will be fully compatible with DX10.1. It was simply an API revision, or something like that. But still, I would wait as well, at least until december or january. There might be some new killer mid-high range cards out by then..

In the newest edition of Maximumpc magazine, there is an article in it about DX10.1 (November 2007 issue)

I quote, "The updated API provides full support for all existing Direct3D 10 harware and upcoming hardware that supports the extended feature set.
The API is a strict superset. No hadware support has been removed in DX10.1"

The DX10.1 spec wasn't available when GeForce 8800 development started more than four years ago, API owners are always adding new feature, but hardware has to be finalized to meet production schedules.

DX10.1 now makes several formerly optional features mandatory including 4x AA and 32 bit floating point filtering"

Basically it goes on to say that you can run DX10 cards with DX10.1, but you will not be able to take advantage of the new feature sets.
 
Ok, but wouldn't it help in the future with having more memory, also being able to turn the AA up, it's about £30 more?
 
In the newest edition of Maximumpc magazine, there is an article in it about DX10.1 (November 2007 issue)

I quote, "The updated API provides full support for all existing Direct3D 10 harware and upcoming hardware that supports the extended feature set.
The API is a strict superset. No hadware support has been removed in DX10.1"

The DX10.1 spec wasn't available when GeForce 8800 development started more than four years ago, API owners are always adding new feature, but hardware has to be finalized to meet production schedules.

DX10.1 now makes several formerly optional features mandatory including 4x AA and 32 bit floating point filtering"

Basically it goes on to say that you can run DX10 cards with DX10.1, but you will not be able to take advantage of the new feature sets.

Yeah, you're right. The embarrassing thing is I actual knew that, just forgot. :o It was in an old thread on the subject, It was concluded that the changes were small, probably unnoticeable. Le sigh. DX10 isn't even a big step up over DX9, adding a couple more incremental steps sounds like a waste of time.

On the plus side devs now got a couple extra options to stick in games.... Woohoo. :|
 
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