hermeslyre
VIP Member
If you turn on vertical synchronization, make sure you enable triple buffering as well. When v-sync is on, it can result in small frame drops, that originate from the video card having to wait on the monitor's request for another frame. Triple buffering pretty much enables a third (or 4th or 5th) buffer unit, the buffer unit being the physical (or virtual) pipeline renderer for drawing or painting the screen. This allows a sort of respite on the limitations of the dual buffer units, a fallback unit to help prevent the frame drop mentioned earlier.
Tell us if V-sync solves what you are experiencing, if it is tearing.
Tell us if V-sync solves what you are experiencing, if it is tearing.