MoH

linkin

VIP Member
Singleplayer took me 6 hours on hard, quite pleasing though. would have been nice to be a bit longer. Also, the SP had no AA at all.

Let's see how the multi goes, I'm DLing it now.
 

russb

New Member
Well played 5 mins on multi player with all the snipers and went back and started the single player which is not bad.Multi player will be ok if you are a sniper if you are not you will not move from the spawn area because of the snipers are all zeroed in on the spawn points.
 

bigl2007

New Member
recommended specs

i was wondering what are the recommended system specs to run MOH on pc i see the minimum online but not sure where to look to see the recommended specs
 
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linkin

VIP Member
Well I'm having no trouble maxing it out. You should be able to as well but 2g of ram might be a limiting factor
 

Aastii

VIP Member
i was wondering what are the recommended system specs to run MOH on pc i see the minimum online but not sure where to look to see the recommended specs

Minimum specs are:

OS: Windows XP, Vista, Windows 7
Processor: Pentium D 3.0GHz / Core 2 Duo 2.0GHz / Athlon X2
Memory: 2GB
Graphics: GeForce 7800 GT / ATI X1900
Graphics Memory: 256MB
 

linkin

VIP Member
Is anyone else going on servers where each team has 3 or 4 players, and you find yourself being the only one going for objectives? (combat missions)

I find it so annoying that i started TKing them and yelling at them to move forward. Yeak okay, snipe them, but mvoe forward and cover me.

Useless bastards! :mad:
 

Aastii

VIP Member
I've still not played mp yet, but wow, just wow at single player. It has to be compared to BC2 and MW2 really, and I personally think the single player campaign blows both way way out of the water. It is brilliant.

If you didn't play it yet, do it, it is incredible. There are some things I don't like, such as how you need to keep a running total of how many choppers have been shot down, no wonder the government is in debt with the number of damn Chinooks they have to keep buying.

Still though, play it, it is epic. I think the reason I like it so much, is the same reason that I liked CoD4 single player so much. It isn't so much the gameplay and setting, the setting could be anywhere, the time period any time, but it is the characters. In CoD4 at the end on the bridge it was awful because IW managed to make a game and story where you got a connection with the character you were portraying and the people they were with, and I think DICE have done the same here.

I've still not finished yet so shhhh with spoilers :p
 

linkin

VIP Member
Guys! You can edit the SP FOV and AA settings!!

There is one for SP, but it is much more complicated... You need to take your time and find it.

Go to MOHAEngine in my Documents/EA Games/Medal of Honor/Config.

Then find this:

[
Editor.EditorEngine]
LocalPlayerClassName=Editor.EditorPlayer
bUseSound=True
bSubtitlesEnabled=False
SnapDistance=10.000000
GameCommandLine=-log
FOVAngle=90.000000

As I said, standard FOV is 90, but you can customize it. Try using 70 or 65

And look for this area in the same file:

[SystemSettings]
StaticDecals=True
DynamicDecals=True
DecalCullDistanceScale=0.000000
DynamicLights=True
DynamicShadows=True
LightEnvironmentShadows=True
CompositeDynamicLights=False
DirectionalLightmaps=True
MotionBlur=True
DepthOfField=True
AmbientOcclusion=True
Bloom=False
UseHighQualityBloom=False
Distortion=True
DropParticleDistortion=False
SpeedTreeLeaves=True
SpeedTreeFronds=True
OnlyStreamInTextures=False
LensFlares=True
FogVolumes=True
FloatingPointRenderTargets=True
OneFrameThreadLag=True
UseVsync=True
UpscaleScreenPercentage=True
Fullscreen=True
AllowD3D10=True
SkeletalMeshLODBias=0
ParticleLODBias=0
DetailMode=2
ShadowFilterQualityBias=0
MaxAnisotropy=16
MaxMultisamples=8
MinShadowResolution=128
MaxShadowResolution=512
ShadowFadeResolution=256
ShadowFadeExponent=2.200000
ResX=1280
ResY=1024
ScreenPercentage=100.000000
SceneCaptureStreamingMultiplier=1.000000
FoliageDrawRadiusMultiplier=1.000000
ShadowTexelsPerPixel=2.000000
bEnableVSMShadows=False
bEnableBranchingPCFShadows=True
bAllowBetterModulatedShadows=True
bEnableForegroundShadowsOnWorld=True
bEnableForegroundSelfShadowing=False
ShadowFilterRadius=1.000000
ShadowDepthBias=0.012000
ShadowVolumeLightRadiusThreshold=1000.000000
ShadowVolumePrimitiveScreenSpacePercentageThreshold=0.250000
bAllowFracturedDamage=True
NumFracturedPartsScale=1.000000
FractureDirectSpawnChanceScale=1.000000
FractureRadialSpawnChanceScale=1.000000
FractureCullDistanceScale=1.000000
TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_LightAndShadowMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_HighDetail=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_Tools=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_WorldMask=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
TICKLODANIMS=False
ANIMATION=True
RadialBlur=True
DOWNVFX=False
MinSpecCull=False
STATICMESHLODBIAS=0
SKELETALMESHSHADOWLODBIAS=2
MAXDYNAMICDECALS=-1
MAXSTATICDECALS=-1
MAXPARTICLES=-1
NUMPRIMITIVESTOCULLPERFRAME=100
CSMDistanceScale=2.000000
CSMSizeScale=2.000000
 

joh06937

New Member
wow, just finished the singleplayer. all i can say is:
epic!

black-ops is going to have to be friggin' awesome to come close to that. wow that was a good campaign... ending was (spoiler) pretty sad.

definitely going to have to post some screenshots later in the screenshots thread. this game was pretty nice graphics wise. except that with all settings high and aa "enabled" :)P) i still couldn't dip below 62 fps ever (with eyefinity going of course).
 

russb

New Member
Linkin can you please explain to an old git like me what will i gain by doing what you said.
 

Aastii

VIP Member
You up to the sniping level yet? Hit Z and switch to thermals :D

Already past that, I'm up to the one after *SPOILER* Rabbit has jumped off the cliff, they have fired the predator near them, and sent in all them soldiers

I haven't played a single player campaign as good as this in a hell of a long time, it is easily the best of the "modern warfare" genre all the companies seem to be loving since BF2 and CoD4

=EDIT=

nm, it was the last mission I was on :p
 
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